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    1. godmars

      Who do we want as Counselors?

      i mean its their idea in the first place to have a community elected council. I doubt they have the time to sift through everyone who wants to be in the council. which is why its left to the community
    2. godmars

      Read by Schine Sector 'Walls' and Scanning

      Java isn't an engine, it's a languge. Are you saying a different language would be better, Like C?
    3. godmars

      Fix or Remove Docked Thrust

      Okay. Not at all If you're building big enough and/or they did go a certain way about dealing with docked thrust there wouldn't be. But in situations where space mattered using dock thrusters would be better because you have more space for other things, a larger weapon array or something...
    4. godmars

      Fix or Remove Docked Thrust

      I'm aware that realistically a larger ship should be faster and small craft would realistically be useless, but in a game, ESPECIALLY a sandbox game, that should not be the case. (lets not even get started on realistic space combat, LOL) If a player wants to use a smaller ship, they need to have...
    5. godmars

      Fix or Remove Docked Thrust

      I think that was done with the full intent of making it harder to make larger ships fast, as they should IMO
    6. godmars

      Kupu's thread

      in that case... Don't change pink because I like it the way it is!! :p
    7. godmars

      Is slow travel a contributing factor to the decline of PvP?

      I think fleet implementation would definitely help. Right now you need to bring in the biggest baddest ship you can in PVP since you only "get" one, which sometimes leads to losing something you can't really afford to. I'd assume with fleets people would start to deviate towards stuff that's...
    8. godmars

      Next Generation Fighter: A Competition

      Build mode. If im not mistaken the catalogue seems to still reflect mass as it was before the change to individual block mass
    9. godmars

      Is slow travel a contributing factor to the decline of PvP?

      What do you mean? Is there not enough automation or are you talking about resources.. or something else?
    10. godmars

      Game Balance DISCUSSION

      Yeah I'm not sure myself but I will see if I can get confirmation on it one way or another. Personally I think at the least docked components should be easily capable of carrying themselves. Otherwise modular ships will be garbage.
    11. godmars

      Game Balance DISCUSSION

      What if they're docked inside the ship? They don't. Sticking two thrusters on a ship that has a certain % of thrusters already will net a lower combined thrust then putting those same two thrusters on a docked entity with say, no thruster(and at the same energy cost). Unless this gets changed...
    12. godmars

      Average Size of Fighters?

      you will find people here think something that turns at the speed of a snail is a fighter as well, lol consensus seems to be anywhere between 100 - 1k mass. I can't see anything bigger than that as a fighter due to how they handle, but that doesn't mean you cant go bigger if you want. As far as...
    13. godmars

      StarMade v0.19538 - New Thruster Mechanics

      you dont need to rotate 100s of weapon modules to get it to fire in a different direction i dont really like that idea. it just seems needlessly complex
    14. godmars

      Thrust update is coming!+My observations [Dev Build 0.19525]

      If im not mistaken top speed is purely based on thrust to mass ratio so if you are somehow able to get a battleship to 2:1 and slap overdrive on you can outrun anything no matter what the size unless they also are 2:1 with overdrive. A 1.5 T/M fighter and a much larger ship also at 1.5 move at...
    15. godmars

      StarMade v0.19538 - New Thruster Mechanics

      I have to say it's going to bug the heck out of me how fast you can accelerate backwards, especially on larger ships, but otherwise, so far this is an improvement to what we had before
    16. godmars

      Docked thrusters with independent power

      They seem to pull directly from the mothership. I have thrusters chain docked to a reactor and the additional power required for them is directly added to the power required for the main ships thrust
    17. godmars

      Kupu's thread

      Yessss.
    18. godmars

      Game Balance Suggestions

      Reduce missile speed and maneuverability as overall damage increases, while weaker missiles are more agile. In exchange, missiles with higher damage should have an increased amount of HP
    19. godmars

      Thrust update is coming!+My observations [Dev Build 0.19525]

      Doesn't look like it's in the OP, but the mothership can also inherit thrust from docked entities. Which is gonna be greaaat for modular rail-based ships.
    20. godmars

      What happened to the mech building scene?

      There's a VF-1A in the CC section