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    1. NuclearFun

      Reactor axis rotation - the hacxs

      If you rotate one of those sets of stabs 180% you can get all 6 dimensions btw, not that it matters now that power 2.0 is already dead again (i have 2 ships in cc with that setup)
    2. NuclearFun

      NuclearFun's Ships

      I never was a big fan of the current power system (or at the very least its implementation), but the short time it took to get an announced rework did surprise me. As mentioned before i thought the Fenris system design would be a useful and maybe even effective standard for refits and new...
    3. NuclearFun

      Fenris Battlecruiser - small things

      fixed few missing blocks added a screen with reactor alignment
    4. NuclearFun

      NuclearFun's Ships

      Fenris released: https://starmadedock.net/content/fenris-battlecruiser.7698/
    5. NuclearFun

      Fenris Battlecruiser A1R6

      Hi! There is a very old ship of mine named Fenrir Battlecruiser and i thought it would be fitting to have a successor. 163k mass, Lvl29 reactor Turrets: 6 Main Cannon turrets, 12 Beam turrets, multiple missile defense turrets Docked: 3 small vessels in a very compact hangar 8 escape pods...
    6. NuclearFun

      NuclearFun's Ships

      There were a few detailing passes waiting to happen. Most work has been done on the inside... and its almost finished - right on time for a new update changing up everything :)
    7. NuclearFun

      NuclearFun's Ships

      yup, beams. I have no idea what the current weapons meta is so i do not even try to make something super effective or fancy.
    8. NuclearFun

      NuclearFun's Ships

      Yes, that is the previously shown ship with a different turret (and reactor) setup. What i also like about the slabs are the light patterns they produce while moving, quite tedious to build though^^
    9. NuclearFun

      NuclearFun's Ships

      Realized the ship had less power than needed, was a little bit of a hassle to correct that.
    10. NuclearFun

      NuclearFun's Ships

      Turrets, but not sure if i keep them. Its not going to be that fancy ;)
    11. NuclearFun

      NuclearFun's Ships

      All 2 of my currently working ships are downloadable from the content section (or linked in this thread) Tried myself on a different style of armor plating lately:
    12. NuclearFun

      NuclearFun's Ships

      Finished a ship: the Paladin, a heavy cruiser
    13. NuclearFun

      Paladin Heavy Cruiser A1R12

      Hi! This is the ship that probably had the longest build time for me, the basic hull design was finished months ago but then came the wait for the power and weapons update. This prolonged build time did it some good though, every time i started starmade i changed something... hopefully for...
    14. NuclearFun

      Make volley fire focused

      Giving this a bump, it still is unfocused in the current dev build (137).
    15. NuclearFun

      Make volley fire focused

      Giving this a bump, it still is unfocused in the current dev build (134).
    16. NuclearFun

      Make volley fire focused

      Volley fire would be nice if it were focused.
    17. NuclearFun

      Make volley fire focused

      As far as there isn't a technical limitation i really would like to see this change. Right now volley fire seems like a waste of great potential. Turrets firing unfocused (especially point defense) aren't that useful. (one could put weapons outputs inline with center mass.... but why the...
    18. NuclearFun

      [12th of May] Schine Bi-weekly Q&A

      I felt like secondary power generators were somewhat encouraged so it is irritating how inactive power generators play a part in the efficiency by range calculations for all stabilizers - is this a bug/oversight or by design? And even if it is by design, can we have that fixed soon? (btw...
    19. NuclearFun

      Specialize Planets : bunker, mining and others...

      I agree, the only ways planets would be viable in my eyes is with non block mining (mining the core, slow but steady resource flow without horrendous lag) and giving a somewhat safe place to build and explore that can't be insta nuked from space by a fighter sized ship.
    20. NuclearFun

      [14th of April] Schine Bi-weekly Q&A

      Balancing, Equations and Numbers: While i know everyone can do their own balance i still think the Vanilla Balance has to be usable and viable for new and old folk. -> Can we have some sort of official talk/discussion about balance and numbers? Especially with the new weapons update this...