I usually meander around a asteroid field in a small mining fleet, usually about 2-4 mining ships with escorts. the main thing I value in my fleets is mobility, seconded by storage and salvage power.
i like the idea, scrap is useful... at least in the early stages of the game. could the derelicts be changed to include a small percent chance of scavenging the original block? say a 10% chance of a block being usable still?
This needs to be fixed, I often try to board a NPC ship and remove the faction module. it then continues its task, usually dragging me along. a temporary fix is to BP it and deconstruct, then re spawn it.
if the problem is finding the right factory for a production job, could each factory unlock new blocks. for example the advanced would make all the blocks in the game. And the standard factory would do less and so on. the most basic factory would make only the most basic blocks available.
in the future development, planets are going to need to be more important. some source of passive resource gathering would improve them. MUST FIX OBJECTS FALLING INTO PLANET CORES!!!!
I like this idea, as it would help reduce the use of titans. at least it will make more reason to control territory. Perhaps make the fuel found in the planned nebulas? of course make it found in other places too.
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