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    1. C

      Putting Star Made on next gen concolls

      I really don\'t think this is even envisageable for a long time, if ever.
    2. C

      [WIP] Colonial Ship

      Saw it from the front and was like, \"Hmm.\" Then from then side and was like \"Woah.\" PERSPECTIVE.
    3. C

      About the Official Website design

      So I've seen a suggestion post about the actual forum itself, and not the game... And so, I will just... leave this here for you guys: Sincerely, -My eyes.
    4. C

      Air.

      \"So why not have a gigantic hangar door always open to space? It\'s a sci fi game, we\'ll just make up some lore and call it a day :p\" Yes.
    5. C

      Ship-Yard

      ....you\'d need all the blocks in the ship\'s blueprint for it to be built.. Which means you have exactly all the ressources needed to buy it... I mean, -as far as I thought- wasn\'t ship price at shops the price of every single block in it summed up? If that\'s the case then.. if you are...
    6. C

      Whistleblower reveals unauthorized Battlestar Combat Footage

      I love how you gave us more than just a screenie and made it an event with a story. Where can I subscribe to coopy.tv for more star-news? ;)
    7. C

      Moveable Ship Core

      \"Think about this: You are under attack your core is under fire, no problem i just move it somewhere else\" But, you are in the core. If not. WHAT THE HELL ARE YOU DOING, STANDING THERE WHILE TAKING FIRE ON YOUR CORE? Ahem. If anything, if it\'s gotten to the point of your core taking fire...
    8. C

      Space Corgis

      Thanks for the provided imagery! Definately looks like a powerful ship, am I rigth? ;D No...? Okay. Moving on. This seems suited perfectly for a small and fast scout role, my only hic with it being the complete exposure of the core. Of course it\'s purpose is to avoid any form of detection, but...
    9. C

      Station Building

      If not, you can always dedicate some of its outside surface to \"shield arrays\" which would be flat turrets spanning over critical areas of the station while doing nothing else than generating massive and ridiculous shield. Or even make it a docked ship, since it doesn\'t actually have to move...
    10. C

      Multiple Anti-Anti-Gravitational Fields

      I too would like these, the closest I\'ve had so far that \"mimiced\" that was our vertical landings pads for our asteroid space station. Large pads pans on the asteroid, and are so the ships are parked vertically. Exiting the ship while being in its gravitation feild means we exit and can walks...
    11. C

      Some type of FTL or warp travel in the future?

      I like the ideas of highways. But if players were allowed to created the entry/exit points themselves, then those whiways would become incredibly numerous, especially around starting shops. But my main worry is that, like many derelict stations or ghost ship hulls drifting about, those...
    12. C

      Air.

      Agreed on the gravity keeping air in part, to some point, but vaccuum decompression is a thing, because artificial gravity fields the size of a ship (no matter the ship, that\'s normally a relatively small gravity pull in space) can simply not compete against the pressure difference. Without...
    13. C

      Impact damage

      GAUSS WEAPONRY, HERE I COME. Awwwww yiiiissssss. And for all those Halo fans, that MAC Canon, huh? ----------- More seriously though, that\'s a great idea, but you\'d have to make sure to be cautious with balancing top speed for these things. As weird and illogical it may sound like, it...
    14. C

      Bunch of suggestions

      \"9 yes this could be theoretical implemented but for now you need to shout your cords and hope your team mates can find you\" -Vabese [Edit: Awkwardly realised you meant \"Cords\" as coordinates and not \"vocal cords\". Derp on my part.] Calm down and take care of your voice, rambo, that\'s...
    15. C

      Air.

      Minecraft? Look up XENOMINER. Hell.. was this thing made by the same guy actually... I don\'t know but I have this feeling all a sudden. [Edit: Checked and no, different devs, but I think StarMade would be closer to this than minecraft, Xenominer being the \'missing\' link betwen the two] As...
    16. C

      AI Bobby turrets not firing

      \'In the past few days (27 june)\" -RealSxXi, June 27th
    17. C

      Docking

      I\'ve yet to really use docking points but.. Have you tried having a few enhencers \"towering\" from the actual pad? If your \"taller ships\" had a shape that allowed it, why not place small towers of enhencers at the corners? I really have no idea if that would extend the thing outwards the...
    18. C

      Female Skin

      I wasn\'t sure the default guy even had a gender. >guy
    19. C

      Red Alert

      I think just having a red flashing lightning would be enough for me. And that alert sound, of course... The one that raises the hair on your neck and makes you tense. No no, not talking about that \"Air raid\" one, but that\'d also be a nice tension-raiser.
    20. C

      [0.09373] Cockpit rotation not affecting camera

      The lack of a freelook for now, I can live with. But I thought the cockpits were precisely to have different viewpoints, and they are. I think the only reason it\'s not working as it logically implies right now is because the controls aren\'t managed to be covered from a different viewpoint...