I hate refering to another game as a means of explaining my point, especially one where this inspiration derived from. Let's not beat around the bush, when we mentions "ploxel" games. Minecraft has the complexity of handling building, mining, chopping, growing and others that it plays into. When you go into water... you run out of air.
So... what if in Star-Made... you had to worry about air-supplies? Blocks that would create a virtual air system and even your spacesuit would have a limited supply of air. Certainly longer than what you would have with minecraft... but think... You're in space. You're air meter is reading 1 hour of air. This gives you an hour to build your ship, place your air-supply unit and refresh yourself while you're flying or on a planet. This also gives a need to actually land on a planet and resupply yourself with resources needed for air-creation. Want a base on an astroid? Transport your air-supplies from the adjacent planet in pods and deliver them to your astroid base to work without limitations, then a once in a while refill.
My suggestion is to take something that is already ingame and use it as your source to create air.
PLANTS!
Take the plants you mine from planets and use them in the creation of air. Creating pods or boxes to carry your air from A to B. If your ship is damaged, then so is your airsupply, harming you or your missions.
If you want to elaborate on this idea, by all means. I'd like to see what the community can offer to this.
So... what if in Star-Made... you had to worry about air-supplies? Blocks that would create a virtual air system and even your spacesuit would have a limited supply of air. Certainly longer than what you would have with minecraft... but think... You're in space. You're air meter is reading 1 hour of air. This gives you an hour to build your ship, place your air-supply unit and refresh yourself while you're flying or on a planet. This also gives a need to actually land on a planet and resupply yourself with resources needed for air-creation. Want a base on an astroid? Transport your air-supplies from the adjacent planet in pods and deliver them to your astroid base to work without limitations, then a once in a while refill.
My suggestion is to take something that is already ingame and use it as your source to create air.
PLANTS!
Take the plants you mine from planets and use them in the creation of air. Creating pods or boxes to carry your air from A to B. If your ship is damaged, then so is your airsupply, harming you or your missions.
If you want to elaborate on this idea, by all means. I'd like to see what the community can offer to this.