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    1. Mike the Reaper 86

      Isanth Pirates Always Attacking Me

      You could try buying or manufacturing a faction module and making your planet or station a faction home base. Your home base is invulnerable to enemy attack. Naturally, you will need to create a faction first, and eliminating the attacking pirates is still up to you. (I recommend turrets since...
    2. Mike the Reaper 86

      Planet Distance from Star Should Influence Planet Type

      This isn't the first time this has come up, Blodge made a very similar suggestion as part of another thread. (I'm surprised he didn't mention it!) -But this does still deserve its own thread, rather than being piggybacked onto another. If Daeridanii hadn't made this suggestion, chances are, I...
    3. Mike the Reaper 86

      Ascendant Salvage Yards

      * This thread has not been updated in a while, you may want to start from the beginning and take a second look to refresh your memory and see what has changed. * Archer AA Turret In service Preceded by: Diamondback Turret Lore Following the withdrawal of repulsor field technology and the...
    4. Mike the Reaper 86

      Ascendant Salvage Yards

      Repair Craft In service Variants: Repair Craft Type R "No! We didn't build it sideways! It's supposed to look like that!" -A frustrated engineer answering a very common question Lore The Repair Craft is a relatively small utility ship geared toward the maintenance of larger ships and the...
    5. Mike the Reaper 86

      Ascendant Salvage Yards

      Turret Hauler Mk I Outmoded "Repulsor field turret mounts are being phased out of production in favor of magnetic rail systems. All Planetary Surveyors and their attendant Turret Haulers must report to the Ascendant Salvage Yards for immediate refitting or disassembly." -Message to all fleets...
    6. Mike the Reaper 86

      Ascendant Salvage Yards

      Lungfish-class Planetary Surveyor Outmoded "If you're going to be carrying turrets, they might as well be armed." -A commander's suggestion Lore You are unlikely to find an uglier craft in the Ascendant Templar's fleet than the Lungfish-class Planetary Surveyor, but the engineers will...
    7. Mike the Reaper 86

      Ascendant Salvage Yards

      Corvid-class Fast Attack Craft Type R Retired Developed from: Corvid-class Fast Attack Craft "Personally, I think they're wasting their effort. We should just let the Corvid die already." -A fleet mechanic on the repulsor retrofit project Lore Repulsor field turret mounts were all the rage...
    8. Mike the Reaper 86

      How can the player council vote out a part of their popular vote?

      I've looked into this issue and at the risk of being irrationally despised, I'm going to say a few words in Tomino_Sama's defense. Choose one. There. I've had some of these thoughts written down since February, I've shared my concerns with the admins before the council was even a thing...
    9. Mike the Reaper 86

      Any way to fix the Ghost Computer bug? /Nope

      Know what this was? It was my Scorpion V Interceptor, isn't it obvious? ...Anyway. Found this while upgrading the thing with a rail docker. Krougal's suggestion worked a treat. Sorta. I had to relog before the (now logic-less) blueprint spawned new ships without core connections, so keep that...
    10. Mike the Reaper 86

      Simplifying hull/armour crafting

      Well that's a whole other can of worms. All hull past basic grade is made from colored metal so they're not likely going to be so interchangeable. That said, I've always found it strange that all these exotic rainbow ores magically create alloys that have the same exact durability as all other...
    11. Mike the Reaper 86

      StarMade v0.19226 Rail System and more

      On further inspection, it would seem scaffolds are back to normal now. Either they hot-fixed it while I wasn't looking, or I'm an idiot (I wouldn't rule out both).
    12. Mike the Reaper 86

      StarMade v0.19226 Rail System and more

      The texture for gravity modules isn't oriented right either (at least on 128 pixel resolution). Also the HP for scaffolds got messed up again.
    13. Mike the Reaper 86

      Simplifying hull/armour crafting

      Not sure what I think about color interchangeability. But this, This... ...is brilliant. Which is why I'm bumping this thread. It deserves attention. We need this implemented yesterday. To put it in simple terms, instead of crafting various different hull shapes of a certain color and grade...
    14. Mike the Reaper 86

      Ascendant Salvage Yards

      Corvid-class Fast Attack Craft Retired Variants: Corvid-class Fast Attack Craft Type R "We've come to realize that bringing a ground attack craft into an environment with no ground was a bad idea." -Ascendant Templar Fleet Command Lore The Corvid-class Fast Attack Craft is based on a...
    15. Mike the Reaper 86

      Ascendant Salvage Yards

      ...KSP? Oh wait, you must be referring to Kerbal Space Program. I've never actually touched that one, the illustration came from my own head. I'm glad you like it.
    16. Mike the Reaper 86

      Ascendant Salvage Yards

      Jackal-class Scavenger Retired "Cloaked miners? Now I've seen everything." -Intercepted radio chatter from a seralux flight lieutenant Lore While any spacecraft capable of maintaining a constant jamming field is technically a stealth unit, those equipped with visual distortion fields take...
    17. Mike the Reaper 86

      Ascendant Salvage Yards

      Thank you for commenting! I haven't played Starmade in a while, I regret not responding sooner. I appreciate your patience. I still have a couple designs left in the queue. I'll try to get them out next week.
    18. Mike the Reaper 86

      Ascendant Salvage Yards

      Stinger SAM T-1B Outmoded Developed from: Stinger SAM T-1A "With all due respect, commander, we can't install power and shield generators. Choose one." -An engineer's ultimatum to fleet command Lore What do you get when you cross a list of unreasonable design objectives with a lowered...
    19. Mike the Reaper 86

      Any way to fix the Ghost Computer bug? /Nope

      Good, thanks to this info I now have a vague idea how to avoid this digital disease. Oh look, it got my Lancer Turrets too. I'm still going to inspect my builds and report each an every instance of this I find. This needs to be fixed sooner rather than later.
    20. Mike the Reaper 86

      Any way to fix the Ghost Computer bug? /Nope

      I'm reviving this thread, I believe this issue is a lot more widespread than people realize. If anyone sees this, please check your builds for ghost outputs and upload screenshots, this needs some attention from the dev team. Is this even on the bug tracker? Even my Diamondback Turrets were...