I had added to make the top turret at the end of what the game would support. It was designed for shields, but it became just too big in the end. Most players are not going to have 99.9% shields on their ships. I was curious about what the limits of the ceiling were. As you can see, the blocks were raised just to make the testing room for it, as the purple lady stopped flashing. Which was still overkill.
The one-hit wonder. Ships this size had to be made in pieces for the cost factor limit servers had on blueprints, which was also a factor.
Plus, the war or battle would be fought from the sector's ranges with the bobby AI on. As one might warp a sector away, which my ship fired and a moment later, so and so just died without ever seeing what occurred, like the pirate station, my ship's cannons turned and fired once and went back to positions and curious to what they shot at, next sector over was the pirate station. Where the pirate turrets were on mounted post columns, as you see, they are utterly missing.
As you can see, a full operational pirate station, it really becomes not much of a game after this; you lose the intended gameplay after this point. ¯\_(ツ)_/¯ It's cool and all to make the big ship, to say you did that. But the first time you take the station out and get the goodies is the fun part with a basic fighter you made, and the time you rob it and scavange it.
There is also a lot of shipbuilding burnout, just making Titans or having to rebuild them to keep up with game changes, as the idea of the game is no longer "fun" in building Titans, or you can not see it all in the frame, you're in, going far past your field of view and you need to be at 20km away from it just to take a screen shot of it, and lose all the details.
Ideally, to have a capital ship navy type thing, where the block count on the pirate station is all you get to use for length, height, and width perimeters for each ship or expressed as within mass as well. since you may want hardened blocks for the exterior. That will keep your gameplay fun, even if you fight others just for that purpose.
My purpose is to do storytelling... in a different universe

of sorts. where a hero-sized ship is used against galactic bullies and other stuff. As it is a found and bound in destiny vs the ships produced by the Earth Space Forces.
It's a sorted Hybrid than the original yet still follows the original look. The storytelling is similar to Space Battleship Yamato/Star Blazers, which was a narly show in my youth, as an era of uniqueness. Even my son fell for that years later, as it's a fantastic ship and storyline manga.
It's now trying to express the manga storyline, how a group of people came together to build from the impossible.