Recent content by Man_Pidgeon

    1. Man_Pidgeon

      STARMADE V0.19590 - FLEETS AND CARRIERS

      well... i just jizzed myself.
    2. Man_Pidgeon

      CIR - Term 1

      All Hail the council.
    3. Man_Pidgeon

      StarMade 0.163 Bugfixes, Shield beams, Tutorials

      Schema said this will happen to the price. he changed star made economy its now based off the basic resources (Crystals and Ores). so whatever the item is made of will distinguish the price of it. (its fairly easy to make faction modules).
    4. Man_Pidgeon

      StarMade 0.163 Bugfixes, Shield beams, Tutorials

      (i meant to expand gravity effect on planet not fix.) Yeah, but look how close you must be to the planet surface before the effect of gravity, and the atmosphere seems to have never been updated since the new planets been implemented. Its still seems the same size as when the planets where...
    5. Man_Pidgeon

      StarMade 0.163 Bugfixes, Shield beams, Tutorials

      Excellent update. Now the planets (Atlease for me) load much better and without high ping, but now with the new crafting system and astronauts now more likely to visit planets i say fix/expand the atmosphere it seems like its not there unless your in a really low valley on the planet. oh and...
    6. Man_Pidgeon

      StarMade v0.15997 released.

      img host My planets not loading correctly anyone else with this problem?
    7. Man_Pidgeon

      Better Atmosphere!!!

      Yeah at the moment it uses a load of blocks but like all effect/weapons and such are still being worked out. about it cutting out when exiting i don't think its suppose to. It should work the same way as a jammer which stays active until you cut it off. At this moment your point out weight mine...
    8. Man_Pidgeon

      Better Atmosphere!!!

      I agree i do love seeing my ship hovering above but we now have effect blocks to negate the effect of gravity. (anti-gravity? o_O)
    9. Man_Pidgeon

      Better Atmosphere!!!

      The atmosphere on the new planets seems a bit off. (I'm on top of a hill) So when i go down to the valley. It looks just like one would expect. I suggest expanding the atmosphere bubble to around the size of bubble when you are approaching a planet. Like so. P.S. Also expanding the effect...
    10. Man_Pidgeon

      StarMade 0.155 (Fixes and Optimization)

      So i logged in seen new update but didn't bother going to the website to what was done... I am absolutely blow away by the loading. my planet "New Mars" loaded instantly literally. Excellent work keep it up!
    11. Man_Pidgeon

      Self-Docking/Un-Docking AI Ships

      That will help so much. you got my vote.
    12. Man_Pidgeon

      Return the mineral factory

      First off I like, love the new factory system, but one thing bothers me. You can't break down the higher minerals L2 - L5 to L1's which makes them pretty much pointless but for sell. Also i like the radomization of the current new system, but there should be a starting point. A base rescourse...
    13. Man_Pidgeon

      Just some suggestions for the game

      love your planet ideas. I will really like to see different size planet, gravity, moons, gas giants and what not. As for the game play, Airlocks and spacesuit im sure will be emplimented in later on. The pirate Idea is neat would love to see more with done them (same with trading guild). FYI...
    14. Man_Pidgeon

      Planet Shape

      i know its a tough script but i was just making a suggetion also didnt say steal the script, galaxy55 is not the first game that used this\"blocky round\" type of style... now i do agree with the \"double side\" planets, that will make planet exploration more fun.