Recent content by hzzzln

    1. hzzzln

      Dev Blog : December 6th

      Pretty sure a lot of people are just lurking. I haven't played Starmade in half a year or so, but I'm super excited about this update. I'll be playing for sure when it goes live.
    2. hzzzln

      Made a Retractable Turret covered behind a door

      And the "create docking from blueprint" button.
    3. hzzzln

      New Trailer

      The most important things missing for a new trailer are in my eyes a complete audio overhaul and rework of weapon projectiles (no more 1 block wide, 100000dps beams).
    4. hzzzln

      Wild Space Explorers

      Breathtaking. Absolutely stunning. This is the kind of ship that makes me realize how much I suck at building good looking ships, but at the same time inspires me to try and get better.
    5. hzzzln

      Shaker Construction

      I really like them. If I can add some critique, some more detail/greebling on the main body and the engine would maybe look good, and the insides of the thrusters are quite flat, that could also be improved. Other than that, great ships. I love the overall shape.
    6. hzzzln

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      I was just curious - I will of course build my own set of interior templates :D
    7. hzzzln

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      What does that logic stuff on the buttom two modules do?
    8. hzzzln

      Dev Blog : February 17th 2016

      Ship name: "ship xyz; DROP TABLE fleets"
    9. hzzzln

      Criss' Thread

      Alright, fair enough :)
    10. hzzzln

      Criss' Thread

      Allright, so my elevator does all that and I feel that it looks a lot less complicated: All you need per floor is one of those 5x5 panels, connect it to the adjacent floors, and, once per elevator, a little bit of setup for the rails and the cabin. You could now even copy that whole 5 floor...
    11. hzzzln

      Criss' Thread

      What kind of failsafes, might I ask? I built an elevator myself (with some failsafes) and for this one, you just have to paste a small panel for each floor and connect each floor panel with its neighbors. It looks a lot less complicated than this one.
    12. hzzzln

      On carriers and the upcoming AI crew additions

      Ok, here is how I imagine AI Carriers could work: Have a Rail extend to the hangar door On the AI ship, have a docker that is linked to the last block of the rail in the hangar door (like you link wireless logic blocks for example), so it knows which rail to approach Now, when you tell the AI...
    13. hzzzln

      The Ulysses - Atlantis The Lost Empire

      Wow, that ship looks really nice!
    14. hzzzln

      Engine Porn

      To be honest, I think we need more of those threads. A lot of people build awesome stuff without ever posting it in a shipyard thread.