Mass: 269.2
Blocks: 2692
Length: 23m
Height: 19m
Width: 19m
Energy: 583,803.4s/sec
Power Ribs: 46 (Half Ribs)
Power Veins: 40.
Larger available upon request.
Description:
Now updated with split ribs (Half ribs), together with the added veins, yeilds 50%+ more power and only costs...
Mass: 202
Blocks: 2020
Length: 23m
Height: 15m
Width: 19m
Energy: 372,751.6s/sec
Power Ribs: 23.
Expandable To: 29.
Larger available upon request.
Description:
A Ship core with intricate power formation for small/medium sized sips.
Each seperate power rib has it's own power vein...
77x06x77 Landing Pad designed for stations, just add docking enhancers at the bottom for desired ship height.
Includes Logic for inward flashing guide lights.
There is a patch under the pad exposing the logic, once started you can fill this in and just leave the single Signal Delay Module...
Hi Der_scheme, I sent in the bug report just after the crash, is this what you are after or should I send what I believe to be the log files for the crash?
I can also see if I can recreate the issue too if that helps as I know exactly what I was doing just before the crash.
Yeah, I found the offending station file and temp affixed .2 as an extension, loaded the game and all worked well. It just left a load of turrets static in space ;)
I guess I will have to implement my Chasing landing lights all over again :(
After connection a pulsing Actuator to both a Damage Beam Computer AND a linked Push Effect Computer, my game crashed with a ClassCastException Error, I filled in some details and sent the bug report in.
My problem now is that every time I try to start the game, even before spawning, it now...
In addition, rotation speed does not need to be all that fast, just noticeable.
Station Usage:
Ship Hangars/Engineering, Stationary and attached to anchor.
Living/Admin areas etc, rotating and attached to hook.
As an idea, a block that acts as an anchor to it's hooked block, this hooked block being totally detached from the anchor. The hooked block and anything attached to it will rotate around the anchor. Rotation radius is determined by the distance between anchor and hook.
Would be cool to have...
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