Recent content by Calbiri

    1. Calbiri

      United Terran Colonies Union Space Navy Fleet (UTCUSN)

      Admiralkio, thanks for adding some cool ships! Can't wait for more of these!
    2. Calbiri

      Q&A

      Greetings players, A new post on a recent Q&A is available here http://star-made.org/news/recent-q-a
    3. Calbiri

      Cryonic Statsis Tube

      Sorry, cool as that idea might sound, I highly doubt we will be adding a mandatory AFK zone that you must enter to be properly logged out. That creates conflicts with things like accidental disconnects, and leaves room for massively unfun greifing (as you mentioned in your scenario, cool for...
    4. Calbiri

      Cryonic Statsis Tube

      This would be somewhat awkward to have as a vanilla concept, as exploits become an issue, as well as handling the data aand mechanics (where do you spawn if you log on while a player has you cryotube in their inventory? ) However, with the upcoming changes to docking (whigh should include a...
    5. Calbiri

      Resource name changes?

      There was mention of confusion in the similarities of some names, I felt it would do no harm to alter the names slightly (or as little as possible) to have a more distinct pronounciation (less chance of them being verbally similar) and written forms. The names on the asteroid descriptions were...
    6. Calbiri

      StarMade v0.189996 Fixes & Balance

      Changes to the version numbers are planned after this phase (as in, 0.1.1 should be next, if i have the system right, but dont quote me on the exact new version number :P )
    7. Calbiri

      Recognized Electrical/Tesla Coil Weapon Type

      Adding new weapons isn't about the look, but the behavior, lightning is a look, and i hope that's something we can add as a setting assignable to a weapon later on (convert a beam to a bolt) the richochete or chaining to other things is a behavior, but probably one beyond what we will use in...
    8. Calbiri

      Recognized Build Blocks need some kind of fixing

      This is actually the next step we have planned, however, currently their is no method to set blocks to be purchaseable from a shop, but not sellable to a shop.
    9. Calbiri

      Recognized Rename jump drives to be consistent

      That was Schema's call
    10. Calbiri

      Recognized cameras and display modules

      Im just imagining a player with a bank of 50 displays in one area...
    11. Calbiri

      Recognized Build Blocks need some kind of fixing

      Build blocks are a black sheep of sorts, they allow multiple players to work on a ship or station, or planetary base, but they also allow this mass remove harvesting. We have disabled the ore/shard harvesting when a build block is in use, and we have set randomly spawned stations to need repair...
    12. Calbiri

      Recognized cameras and display modules

      Not saying it wont happen, but each time you display another perspective on your screen (addition veiwpoints from various cameras) this is your computer rendering all the objects from that viewpoint on your screen, this can quickly compound how much you have to display. There's a huge risk of...
    13. Calbiri

      Recognized Relocatable Ship-Core

      This is a feature that has been oft requested. Schema has said he will try to do this, however there's no ETA on when it might be possible.
    14. Calbiri

      Recognized Rename jump drives to be consistent

      Lets call then transit drives/gates and then nobody will try applying their version of scifi to it :D only kidding of course. The simple issue is naming different systems similarly can cause confusion. I appreciate the desire to name them based on their visual effect, but they may not always...