Recent content by alterintel

    1. alterintel

      The Quickfire Initiative: Rebalancing StarMade.

      Hey Guys, (full disclosure, I sponsor Quickfire) I'd like to point out that this is a community driven initiative. I see allot of good arguments for and against certain ideas like thrust and reactor size. Please feel free to jump on our Quickfire Discord Server to have a real time discussion...
    2. alterintel

      Give Repulsers a Recoil Dampening effect

      We've totally removed recoil on our test server, and increased the range of cannons as well. They still can't hit anything. Now we've reduced server speed. All three things seemed to have made cannons somewhat viable.
    3. alterintel

      switching reactors

      It's really not necessary to have multiple reactors. Just put in multiple chambers and activate and deactivate the different chambers as you need them.
    4. alterintel

      Alternative Missile Combination Ideas

      What about a proximity Missile... it only needs to get within say 100 meters of your ship, and does limited damage? Much easier to hit, but less damage?
    5. alterintel

      Make Chamber Size A Set Percentage (Remove Levels)

      I agree completely. However, Chamber blocks being so heave helps to mitigate how many Chambers your ship can have. I build a ship with 20 Chambers that can be switched on and off.
    6. alterintel

      Make Chamber Size A Set Percentage (Remove Levels)

      I've taken full advantage of this. Reducing my Reactor down to 1999 on my ship, I was able to reduce the size of my Chambers by half :D Not sure if that's intended, but having my reactor a tiny bit smaller only seems to affect jump drive charging. Maybe that means my weapons are under powered?
    7. alterintel

      USS Defiant 2.0 Perma-Cloak fixed

      Updated for weapons 2.0 Missile/Beam 1500/1500 (Photon Torpedoes) 4X AI assist Cannon/Cannon 500/500 (Phase Cannons) total of 4000 Beam/Missile 89/55 (Phasor Array) ball turret 3x Cannon/Cannon (Shuttles) AMS turrets 6X Stealth Chambers (Perma Cloak) 3X Recon Chambers 4X FTL Chambers 4X Defence...
    8. alterintel

      ST Defiant WIP

      Wow, that's huge! Can't wait to see it finished!
    9. alterintel

      Idea for (One Hit) Ceramic Armor

      I suppose the counter to that would be to possibly put a layer of basic armor on top of the ceramic stuff. Or just make sure you have enough shields to block that 1 point damage shot. Nice! I didn't even think of how intricate and complex hybrid/composite armor could become. Great Idea. If...
    10. alterintel

      Idea for (One Hit) Ceramic Armor

      Actually you wouldn't need docked modules. Just don't make the ceramic plates contiguous. Separate them with a different block type or a gap.
    11. alterintel

      Idea for (One Hit) Ceramic Armor

      I like the idea of a light weight armor that can hopefully absorb at least one hit from an alpha weapon before it fails. This would allow for lightweight ships to possibly survive an encounter with a much bigger ship should it be ambushed or otherwise caught by surprise. It would also help with...
    12. alterintel

      Station Priority Poll

      I see your point Mac, but most the primary issues that you site as examples will also be affected by the Universe update. I'm assuming that the universe update will come with buffs and de-buffs to sytems, and planets and so forth. Would this not mean that when Jump Gates, Warp Inhibition...
    13. alterintel

      StarMade Dev Blog - The Weapons Update

      If the recoil is going to be a thing, maybe we can put our turrets on rails so the cannons can roll or slide back to absorb the recoil. Just like all the other big cannons in real life?
    14. alterintel

      No confirmation email

      This would be a question for DukeofRealms
    15. alterintel

      Refitting for new Power, What to do with Streams?

      Nice picture to explain things, This is by far the best solution for most problems. Though it doesn't tottally apply to my situation. I think my best bet would be to follow Energywelder 's advice and shift the center of mass if I can. I'll post some screen shots if I remember once I get home.