Lecic
Convicted Lancake Abuser
Please name a single downside to using multiple turrets, compared to a forward facing gun, when turrets are protected by the mothership's shields. You can fire at multiple targets at once if need-be, and have to worry much less about your own turning rate.Forward facing "mega" weapon. Turrets for everything else. Use your forward facing gun on the biggest target while your turrets do what they do and take out other targets.
If you make the ship big enough, whats wrong with this? But even among other sci-fi universes, ships actually are rarely both. Homeworld for example, there are no(?) ships that use a forward facing gun AND turrets, but you have ships like the Ion frigate and the destroyer, because putting both systems in a single ship just makes you a massive lumbering target.
So the boils down to if you want to make an anti-capitol ship with a big forward gun, or do you want a shit with big turrets.
I think the issue here is people want "all-in-wonder" ships, which has basically been deemed impossible as seen by modern Navy ship design. Sure you can make a ship that can carry strike craft, have a massive main gun, and several powerful turrets, all while covered in tons of AA, but how effective would it be? Not very.
Turrets being protected by mothership shields also removes any need to make a big turret, especially with the upcoming "bigger turrets have slower turn speeds" thing. Why make one big turret when you could make two half size ones with increased turning speed and the same damage thanks to linear weapons?
I'd prefer my shit without big turrets, thank you. That sounds like a serious medical issue....do you want a shit with big turrets.