I feel you. I really understand where you are coming from here. Honestly, schema (or Calbiri) have yet to release some sort of dev blog/article that details their vision for combat going forward. Are we going to be like Fractured Space, where everyone flies around in a really cool medium-large vessel and small drones are used in swarms, or are we going to go the way of, say, EVE, where there are all types of ships from Frigates to Titans, with swarms of fighter-bombers to help diversify the classes?
Or are we going to go the way of Star Wars Battlefront, where nearly everyone is in a fighter and the capitals are just there as mobile hangar bays?
Or a mixture of these ideas?
Each of these directions involves many, many changes across the board, not just in one area. We could improve little things here and there by buffing armor or nerfing weapons or giving turrets their mothership's shields, but what we really need to do is look at the whole picture and figure out what Starmade is going to be. That way no one can fault schema and crew for not being crystal clear about what direction combat is headed.