Poor little pock marked planet, randomly shot up by a passing hooligan (you know who you are!). I suggest we let these planetary bodies fix themselves over time, my reasoning is as the game progresses universes will be around MUCH longer and damage will collect. Here is what I propose:
I would suggest only the NATIVE 'Bed Rock' (to each planet) be converted to 'Surface Material' so players can still be artistic with landscaping.
- When an unloaded planet is reloaded a small percentage of the damage to each block diminishes (based on the time since it was last loaded). This will simulate the time passed since the damage
- Exposed 'Bed Rock' will slowly convert to 'Surface Material' using the same process
- Plants will respawn in damaged area sometimes when the block becomes 'Surface Material'
I would suggest only the NATIVE 'Bed Rock' (to each planet) be converted to 'Surface Material' so players can still be artistic with landscaping.