- Joined
- Aug 9, 2013
- Messages
- 6
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I recently got a new computer, and with the galaxy update decided to reinstall Starmade and try it out. However, whenever I get ingame... Horrifying stuff happens.
Basically, it seems like between 5 and 10 seconds ingame, nearby chunks of blocks just disappear, and become a horrible infinitely stretching mass of garbled textures in the distance.
I've got no clue at all how or what to do to fix this, was hoping someone could lend some helpful advice or something. I tried with VBO Bulk-mode off, and it stops doing this, but it also completely mutilates all the blocks, so that's not really an option either. If you interact with something, like place a block on it, it gets restored, but after a few seconds returns to the infinite crazy from before.
My graphics log stuff here. Latest driver, updated it to try and fix it from a slightly older one, same result.
Running on thread: ClientThread
Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
Driver Version: 9.18.13.4460
Vendor: NVIDIA Corporation
OpenGL Version: 4.4.0 NVIDIA 344.60
Renderer: GeForce GTX 770/PCIe/SSE2
GLSL Ver: 4.40 NVIDIA via Cg compiler
I've got no clue if this is a problem on my end I have to sort out or what... Pretty sad right now. Any help or advice is deeply appreciated.
Basically, it seems like between 5 and 10 seconds ingame, nearby chunks of blocks just disappear, and become a horrible infinitely stretching mass of garbled textures in the distance.



I've got no clue at all how or what to do to fix this, was hoping someone could lend some helpful advice or something. I tried with VBO Bulk-mode off, and it stops doing this, but it also completely mutilates all the blocks, so that's not really an option either. If you interact with something, like place a block on it, it gets restored, but after a few seconds returns to the infinite crazy from before.
My graphics log stuff here. Latest driver, updated it to try and fix it from a slightly older one, same result.
Running on thread: ClientThread
Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
Driver Version: 9.18.13.4460
Vendor: NVIDIA Corporation
OpenGL Version: 4.4.0 NVIDIA 344.60
Renderer: GeForce GTX 770/PCIe/SSE2
GLSL Ver: 4.40 NVIDIA via Cg compiler
I've got no clue if this is a problem on my end I have to sort out or what... Pretty sad right now. Any help or advice is deeply appreciated.