I've been fooling around a lot with Blender lately. Haven't baked any textures, but here, have two renders instead.
Shield recharger—heavily inspired by the shield generator on Y-wings
Metal grill—you can see those
everywhere in the original trilogy. Floors on almost every starship (including the Millenium Falcon, Star Destroyers and the Death Star) are made of it, also Darth Vader is standing on it in
the scene in Cloud City.
More immediate plans involve doors, more glass textures, effect blocks and computers/screens. I will be doing a different texture for each effect, the same goes for many other groups of blocks. I'm definitely ditching those hulls I started with, at least for everything except Grey Hull.
However, I still don't know what to make of ingots and rod lights. Rod lights are outright ugly and I don't think I will be able to change this with my own textures—I don't see any real purpose in them. Maybe I should open up another thread, asking players what they use certain kinds of blocks for.
Also, I've just watched the first Star Wars movie for the ~9th time this year, and made a ton of screenshots for later reference (again). I seem to spot several new details everytime I watch those films.