I'm trying to find some advise regarding modern anti-missile systems.
As everyone knows, the Weapons 3.0 update introduced some sort of health to missiles... Related questions:
1) Is the missile health value a threshold which has to be matched/exceeded by the damage value of a cannon projectile, for the missile to be destroyed by the projectile, or is it a non-regenerative health point pool which can be depleted even by the weakest cannon projectiles, given enough hits?
2) How do a missile's damage and health values relate? What would be the HP of, for example, one launched from a 1000-module missile tube group?
3) Is there still any value to those good old, super compact, 1/1 cannon/cannon AMS turrets? Will they do the job on let's say a corvette? What range of missiles are they able to deal with?
EDIT: while waiting for answers, I built and uploaded this: Free-floating drone AMS turret
As everyone knows, the Weapons 3.0 update introduced some sort of health to missiles... Related questions:
1) Is the missile health value a threshold which has to be matched/exceeded by the damage value of a cannon projectile, for the missile to be destroyed by the projectile, or is it a non-regenerative health point pool which can be depleted even by the weakest cannon projectiles, given enough hits?
2) How do a missile's damage and health values relate? What would be the HP of, for example, one launched from a 1000-module missile tube group?
3) Is there still any value to those good old, super compact, 1/1 cannon/cannon AMS turrets? Will they do the job on let's say a corvette? What range of missiles are they able to deal with?
EDIT: while waiting for answers, I built and uploaded this: Free-floating drone AMS turret
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