Hi guys, new to hosting a server and I would like to give starting players a completed blueprint so they can spawn in a ship from the get-go. I see in the gameconfig.xml it shows stuff like that, but I don't know how to add onto it properly or what ID I would use for an existing blueprint. Any help would be greatly appreciated!
new to hosting a server and I would like to give starting players a completed blueprint so they can spawn in a ship from the get-go. I see in the gameconfig.xml it shows stuff like that, but I don't know how to add onto it properly or what ID I would use for an existing blueprint.
To add a blueprint look below the blocks in the same gameconfig.xml file look for:
<!-- uncomment and edit the following to give the player a blueprint at the start -->
<!--
<Blueprint>
<Name>Isanth Type-Zero C-</Name>
<Filled>true</Filled>
<Slot>inventory</Slot>
</Blueprint>
-->
Just remove the ! only the red one and change the blueprint name to match the one you want to give to your players. Make sure the group starts with <-- and ends with -->
In the same gameconfig.xml file you can also set the maximum outputs for salvage\weapons computer. As well as a maximum mass and block limit. I highly recommend you set these to match your servers CPU power.
To add a blueprint look below the blocks in the same gameconfig.xml file look for:
<!-- uncomment and edit the following to give the player a blueprint at the start -->
<!--
<Blueprint>
<Name>Isanth Type-Zero C-</Name>
<Filled>true</Filled>
<Slot>inventory</Slot>
</Blueprint>
-->
Just remove the ! only the red one and change the blueprint name to match the one you want to give to your players. Make sure the group starts with <-- and ends with -->
In the same gameconfig.xml file you can also set the maximum outputs for salvage\weapons computer. As well as a maximum mass and block limit. I highly recommend you set these to match your servers CPU power.
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