Instead of trying to use complicated mechanics and soft limits to limit lag and coincidentally limit creativity as well. I propose the following server config options that should make any instance of Starmade scale-able to any server.
Server config options for hard limits
Server config options for hard limits
- number of blocks per entity
- number of docked entities
- number of entities per sector per faction **
- number of factions per sector (not sure about this one)
- number of simultaneous missiles fired per entity
- number of simultaneous cannon rounds fired per entity
- number of simultaneous beams emitted per entity
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