Sachys
Hermit.
- Joined
- Nov 30, 2015
- Messages
- 648
- Reaction score
- 318
I'm purely suggesting on a base level. Next level up could be warhead + thrusters in an advanced factory (for instance). Next level above that perhaps warhead + thruster + explosive module (or insert other effect).I imagine warheads would be a critical component of ammo, but if warheads are ammo, then you are back to relying on the size of the weapon output to determine ammo power, which defeats the purpose of making small barrel weapons.
warheads and thrusters may be cheap to produce, but considering cannon / cannon fire rate, you would need rather a lot of the produced ammo to last any time. Warheads mass could even be changed to reflect it (whichever way works best for everybody).
As i said though - just a basic suggestion of ammo, though it would give warheads greater purpose / more purposes in game, and perhaps even provide newer players with a route to making money in player economy on servers.