Anyone want to share their general experiences gained from running factions about important features, rules, etc in Starmade multiplayer?
Obviously play style determines a lot, but there are some common things.
Personally, I never allow anyone else to edit the faction homebase, to prevent theft and sabotage. I feel like it's my job as a faction leader to prevent any possible trouble from affecting those who pledge their loyalty by joining my team.
I always have at least one deep-space (outside of the galaxy) stash station with a modest reserve of valuable resources so that if something crazy like hacking takes down my homebase the faction can rebuild easily. I never tell even the other faction officers the location of such stashes.
I personally feel that faction leaders should plan to offer at least 5 docking spots for every member they intend to have, because everyone likes to have a few different ships. I also always include at least a few public docking features to allow allies and traders to come around.
With proper safeguards, I don't think factions have to be super exclusive and paranoid about recruiting and promoting new players. I find it better to assume that the worst will happen (spies, saboteurs, thieves, trolls), and simply plan for it.
What specific techniques, tactics and strategies have you all learned?
Obviously play style determines a lot, but there are some common things.
Personally, I never allow anyone else to edit the faction homebase, to prevent theft and sabotage. I feel like it's my job as a faction leader to prevent any possible trouble from affecting those who pledge their loyalty by joining my team.
I always have at least one deep-space (outside of the galaxy) stash station with a modest reserve of valuable resources so that if something crazy like hacking takes down my homebase the faction can rebuild easily. I never tell even the other faction officers the location of such stashes.
I personally feel that faction leaders should plan to offer at least 5 docking spots for every member they intend to have, because everyone likes to have a few different ships. I also always include at least a few public docking features to allow allies and traders to come around.
With proper safeguards, I don't think factions have to be super exclusive and paranoid about recruiting and promoting new players. I find it better to assume that the worst will happen (spies, saboteurs, thieves, trolls), and simply plan for it.
What specific techniques, tactics and strategies have you all learned?