A game IS NOT WORK!
it should never be work!
this is work endless work that has to be endlessly repeated any time I get into a serious battle.
If it was a one time thing were I spent a few days doing it then I get to build then go have fun in combat realize my Design need some tweaks scrap my current build use its resources and build again to have fun in combat.
Then yes it would be fine but it's not that way. I've already watched on YouTube how it works out you Spend endless hours mining have some fun building jump into combat and have to spend endless hours mining again even if you utterly cream your opponent.
That's just not fun!
That's why such things as factions exist. I personally haven't mined for 2 years for reference.
Also, space games are based loosely on survival, where the aim is to challenge yourself (i.e. work towards surviving).
E.g., an example from a gaming forum where people were asked if they like challenging games:
http://www.escapistmagazine.com/forums/read/9.409760-Poll-Do-you-like-challenging-games
4.9% of people said no.
https://www.reddit.com/r/truegaming...do_so_many_people_want_games_to_be_harder_do/
Understanding what draws players to difficult games is vitally important to creating one – if you don't know why your audience is playing, you can't offer them the encouragement they need to sustain them on their long and sometimes discouraging adventure. So what makes us willing to tackle such daunting challenges?
"Mastering a set of skills is always fun," says XCOM 2 creative director Jake Solomon. "The process of learning is fun, and the process of applying your learning is even more fun. Everybody likes to feel clever, and with challenging games, your reward is really that sense of cleverness, that sense of accomplishment in the face of obstacles." Whether you're mulling over your next move in a turn-based strategy game, dodging sword strikes in an action RPG, or timing precise jumps in a 2D platformer, acquiring and perfecting new skills is always rewarding.
If you don't really want to read into what is said above, all you need to know is more or less summed up in this article, which you can see here:
Why We Love the Games That Enrage Us Most