Jaaskinal
¯\_(ツ)_/¯
It likely wouldn't be that extreme, but it would be a slight bit better. Right now all ships die over 50% structure HP, it's just that smaller ships die at something like 50.01% structure hp, and larger ships die at higher percentages. I've never particularly kept track of what percent certain size ships die at, but it can get to be fairly high.My goal of this suggestion is longer and more tactical titan engagements, Take an example I had where I was blown up in less then 15 sec by a guy with another titan, I hardly had time to see him and lock onto him before he basically had my shields down.
If your suggestion or any other for that matter fixs the current oneshot shields down one more shot dead issue with titans I'll be willing to support it
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Cannons where useful for energy regen based ships, I.E Generator carriers.
That being said though, it sounds slightly like you may not have had the necessary defenses to deal with his attack. I can't be sure though, I don't know the ships at all.