NoExactly what it said on the tin, Isanths are getting boring.
Really? you find an infinite universe with billions of identical ships to be okay?
Agreed :DI think there should be dedicated ships for pirates and trade guild. Pirate ships should look more menacing and junky IMO, and tg ships should have freighters with sleek looking escort fighters.
Wow thats good news im hoping that if more ships are added there will be some small fast starter ships that players might get a free blueprint of.The isanths certainly are a bit dated and they will be getting a look at in the coming months. There will be (hopefully) more contests as well. They will not be as grandiose as the station contest I believe. New ships and stations are being planned though
Glad to read you are considering more contests. I assume it would wait until a few more rounds of game features make it in, such as new storage dynamics and/or initial flora & fauna systems are live.The isanths certainly are a bit dated and they will be getting a look at in the coming months. There will be (hopefully) more contests as well. They will not be as grandiose as the station contest I believe. New ships and stations are being planned though
Aside from Social Media, this is a part of the game that I actually get to contribute to since I can't code. Personally I would like a system where the player gets a starter ship or can select from a variety of starter ships. I have ideas for this but feel free to share your ideas.Wow thats good news im hoping that if more ships are added there will be some small fast starter ships that players might get a free blueprint of.
I think that a new type of station should be added, A public shipyard owned by the trade guild, you can fly up to one and get to choose from a whole selection ships which the shipyard would build, it would be instant cash payment instead of in blocks and the ships you can buy are determined by your prestige with the owning faction of the shipyard (Another feature i though of, You interactions with a faction would serve to raise or lower the prestige, Higher than 100 is allied and 1000 is a merger, and less then 0 is war.)
Aside from Social Media, this is a part of the game that I actually get to contribute to since I can't code. Personally I would like a system where the player gets a starter ship or can select from a variety of starter ships. I have ideas for this but feel free to share your ideas.
Though the ships do need a system of critical hits, for example: Engines should be wired up to an engine computer that could be destroyed, because right now even the smallest of ships can take unreasonably high amounts of damage, so there needs to be something explosive inside every ship that can be pretty powerful.Interesting. Similar ideas to what I had... Well. We aren't ready for that yet. We need NPC's. Also all other in-game assets need a look at before new assets are created. But I will keep this in mind :D
Spitballing here:Though the ships do need a system of critical hits, for example: Engines should be wired up to an engine computer that could be destroyed, because right now even the smallest of ships can take unreasonably high amounts of damage, so there needs to be something explosive inside every ship that can be pretty powerful.
Well, thanks for the shout out.