Omni yep.
By the way, did you mention explosions? Because I've been tinkering with explosive explosives as of late and the explosive produced explosion is somewhat a somewhat explosive punch. I really think that an explosive revamp is needed for all the graphi-splosion involved in the game. Right now it looks like low explosive party crackers...
Ps: that was 8 and a half too
Actually, I specifically was using the word "explosions" with no variations (such as explosive, explosives or explosion) and my half of "explosions" is half of the word down to the letter, as it is a ten letter word and I only used the first five letters. (explo)
It's the subtle, quiet finesse which makes all the difference.
People may not realize the precision/flare used or not bother to look closely enough, but the quiet mastery of the nuances in one's spoken and written rhetoric does wonders and can shift the world. It is something I practice with passion and both in the most serious of circumstances and the most casual or seemingly unimportant. This matter and concept resonates within my heart, and is part of who I am.
So yeah, to stop sounding like a patronizing elitist jerk, *high fives keptick* I approve. :D And yeah, the graphi-splosion connected with the actual explosions just really doesn't get across the punch or strength. And besides, even if you're not doing any extra damage or being any more effective, it's always more satisfying when it really looks like you hit 'em hard.
It's a lot easier to still feel satisfied after losing a fight if you caused a hell of a lot of epic explosions in the process that left a couple noticeable dents, no matter how little actual damage the explosions did.