I have a question about faction points, and would like to start discusion about these, to know what others think about the mechanic.
1) question: how big home base is planned to be maximally for a single player to remain untouchable?
2) my opinion on subject:
I think there simply should NOT be a mechanic making home bases untouchable.
Bases should be strongly fortified by players and THIS should be the means keeping enemies away.
Risk of being raided and destroyed by enemy would be encuragement for bigger factions to arise.
I mean base would be built by many players, making it strong with many turrets making it hard to destroy by fewer players.
Building effective defenses would be entertaining in its own way with base defense battles.
If faction can have untouchable stronghold with factories why bother making any defenses?Or big for that matter.
1) question: how big home base is planned to be maximally for a single player to remain untouchable?
2) my opinion on subject:
I think there simply should NOT be a mechanic making home bases untouchable.
Bases should be strongly fortified by players and THIS should be the means keeping enemies away.
Risk of being raided and destroyed by enemy would be encuragement for bigger factions to arise.
I mean base would be built by many players, making it strong with many turrets making it hard to destroy by fewer players.
Building effective defenses would be entertaining in its own way with base defense battles.
If faction can have untouchable stronghold with factories why bother making any defenses?Or big for that matter.