Even if you don't put in an interior, the detailed cubes look far nicer than the plain ones.
This isn't Borg design anyway. The ships always have visible pipes (or at least stuff that looks something like this) and small surfaces, all in a pattern that appears to be random.Trying to paint a sharp looking design over a surface where no two blocks are ever on the same dimensional plane is incredibly frustrating and difficult.
It isn't canon, but there are a few things (The Deferi, some of the Fluidic Space stuff, the new Earth Spacedock interior, the details about the Iconians and Elachi (Shroomies), and perhaps the Romulan Republic) that should be... However there's so much stupid writing and so many things that were only put in to make it an interesting game that accepting the entire thing as canon is... No.Can I just say that STO is canon. there is no denying it. it is like calling the films non-canon because they are not the TV series.
And beautiful cube, it actually looks like a borg cube, but I see where Incap is coming from because we have seen many borg cubes, it would be better received if you built an interior with alcoves and stuff
Indeed - though my original concept for the sphere was a pipey outer structure fanning down from the North and South poles and meeting at each with some of the ships internal structure visible between the gaps, but even that is really difficult to construct over a voxel sphere and actually look good. I've been through multiple iterations of that on different spheres I spawned in after completing the actual ship, none of them looked decent enough to use. The ship is finished now anyway, using a more basic texture similar to the assimilator cube, for it's MII version I'll be building the pipey structure into the shell as I'm constructing it, and then deleting all the blocks that aren't the hull pattern, if that makes sense. In hindsight, that's how I should have done it from the start, but hey, we live and learn.This isn't Borg design anyway. The ships always have visible pipes (or at least stuff that looks something like this) and small surfaces, all in a pattern that appears to be random.
Since the passing of Roddenberry, canon is anything that CBS or Paramount decide is canon, . Thats why the JJ-verse is considered canon, just a alternate timeline, parallel to the prime universe. STO is canon. anyway, this is not the place to argue about what is and isn't trek canon.It isn't canon, but there are a few things (The Deferi, some of the Fluidic Space stuff, the new Earth Spacedock interior, the details about the Iconians and Elachi (Shroomies), and perhaps the Romulan Republic) that should be... However there's so much stupid writing and so many things that were only put in to make it an interesting game that accepting the entire thing as canon is... No.
Sounds cool, but what is the activity like on the server? And when is the reset scheduled?if you like, your faction can come over to elwyn eternity when it resets. This is where Starfleet is based. Would certainly be interesting
The reset will be when the weapons update lands for the new update, and it is a largely active server, but none of the elite factions, more of the medium level factionsSounds cool, but what is the activity like on the server? And when is the reset scheduled?
Sounds perfect, can't call myself elite considering I've been playing like 2 weeks and am terrible at ship aesthetics. xD Hope the weapons update is soon though, gonna have to retrofit my ships to have the more traditional trek beams.The reset will be when the weapons update lands for the new update, and it is a largely active server, but none of the elite factions, more of the medium level factions
Im head of engineering for starfleet, I have a fleet to refit :/Sounds perfect, can't call myself elite considering I've been playing like 2 weeks and am terrible at ship aesthetics. xD Hope the weapons update is soon though, gonna have to retrofit my ships to have the more traditional trek beams.
Yeah I didn't really get what you meant, trying to picture that in my head and it's not working. xDJust some advice for the frame: power generation is based on the 3 dimensions, so any time your generator loops back on itself you loose efficiency. If you replace your outside intersections with another block so the outside frame is a series of generators and not one continuous one you will actually output more with less blocks. Don't know if I made that clear, but play around with it and you will see a difference in the numbers.