FlyingDebris
Vaygr loves my warhead bat.
More news!
The perpetrator, named pwnies5600, came back online late last night. An NFD Munich was dispatched to investigate, as he had joined a faction. Upon closing to two sectors out, beyond nav range, the Munich's anticapital turrets began firing. Believing that they were under attack, the pilot advanced straight towards the Rising from Ashes base. Upon arrival, the Hoplite turrets killed pwnies who was in a 10k mass ship. It was then noted that he was still on the personal enemies list of the faction, and that is the reason the turrets fired. Upon killing pwnies, the faction autodeclared war, and the nav lit up a wonderful shade of bright red. Since the NFD wishes to avoid war and conflict with its neighbors, the Munich withdrew to two sectors away from the base. Pwnies attempted to attack the Munich three more times, dying to its turrets in all attempts before the Munich pilot had the chance to fire his weapons.
After the fourth attempt, Pwnies left the faction and a peace request was issued to their leader. The request was accepted the next morning, as the leadership of both factions came to an agreement. Afterwards, more progress was made in assisting the Thryn Monarchy and Trident Industries set up with warp gates between all three homebases.
The supply depot at Corinth was reorganized and now there is an elevator leading to the new and improved factory module.
A series of fast-access tubes and medical centers are being installed as I write this post to better equip pilots in the event of an emergency.
On a downside, however, a different Munich was slightly damaged after the pilot lagged out fighting 30-35 1k mass pirates. Repairs are underway, as little to no real damage to the systems was done. As a personal opinion, ships always look nice with a little bit of haphazardly-repaired scarring. Gives them more of a used feel instead of blueprints just spawned out of nowhere.
We have also been handing out resources and blueprints to allies and neutral factions alike over the past few days, as well as offering assistance in ship design and resource collection. So far, we've delivered nearly twenty aid packages of hundreds of thousands of useful systems and hulls each to various factions and players, all while doing grocery runs to the nearby shops to deliver resources to our allies free of charge. Along with this, a number of new ships are in the works to fill the gaps between our Munich, Rockhopper, and Osiris platforms. Estimated time of completion is between next week and next month, depending on how many revisions the designs recieve. A new standard miner, being built by Peekie30 is progressing noticeably faster, however.
Forumside, we're working with Lecic to try and remember everything that's happened in the faction/server world in the
So far, things are looking great. ^^
The perpetrator, named pwnies5600, came back online late last night. An NFD Munich was dispatched to investigate, as he had joined a faction. Upon closing to two sectors out, beyond nav range, the Munich's anticapital turrets began firing. Believing that they were under attack, the pilot advanced straight towards the Rising from Ashes base. Upon arrival, the Hoplite turrets killed pwnies who was in a 10k mass ship. It was then noted that he was still on the personal enemies list of the faction, and that is the reason the turrets fired. Upon killing pwnies, the faction autodeclared war, and the nav lit up a wonderful shade of bright red. Since the NFD wishes to avoid war and conflict with its neighbors, the Munich withdrew to two sectors away from the base. Pwnies attempted to attack the Munich three more times, dying to its turrets in all attempts before the Munich pilot had the chance to fire his weapons.
After the fourth attempt, Pwnies left the faction and a peace request was issued to their leader. The request was accepted the next morning, as the leadership of both factions came to an agreement. Afterwards, more progress was made in assisting the Thryn Monarchy and Trident Industries set up with warp gates between all three homebases.
The supply depot at Corinth was reorganized and now there is an elevator leading to the new and improved factory module.
A series of fast-access tubes and medical centers are being installed as I write this post to better equip pilots in the event of an emergency.
On a downside, however, a different Munich was slightly damaged after the pilot lagged out fighting 30-35 1k mass pirates. Repairs are underway, as little to no real damage to the systems was done. As a personal opinion, ships always look nice with a little bit of haphazardly-repaired scarring. Gives them more of a used feel instead of blueprints just spawned out of nowhere.
We have also been handing out resources and blueprints to allies and neutral factions alike over the past few days, as well as offering assistance in ship design and resource collection. So far, we've delivered nearly twenty aid packages of hundreds of thousands of useful systems and hulls each to various factions and players, all while doing grocery runs to the nearby shops to deliver resources to our allies free of charge. Along with this, a number of new ships are in the works to fill the gaps between our Munich, Rockhopper, and Osiris platforms. Estimated time of completion is between next week and next month, depending on how many revisions the designs recieve. A new standard miner, being built by Peekie30 is progressing noticeably faster, however.
Forumside, we're working with Lecic to try and remember everything that's happened in the faction/server world in the
So far, things are looking great. ^^