We were having a discussion about this in chat just now
Basically, Link missile computer to a storage
And the storage is fill with warheads
When one missile fires, one warhead is used.
Additionaly:
Forge_Meiser : if that storage gets hit, depending on how many warheads were in it, the bigger the explosion radius.
me : warhead storage module can link to wireless block, and wireless block link to storage in main entity for reload
==========Edit@09:46(GMT+8)==========
I summarized the replies for this 3 kind of missile
1.)keep the current energy missile, but reduce damage and increase energy use
2.)warhead is used in current energy missile, to increase damage and reduce energy use
3.)warhead missile module, can set use how many warhead at one missile, extremely powerful, use a little bit of energy only
so 1 do not use warhead
2 use 1 warhead per missile
3 use multi warheads per missile
Basically, Link missile computer to a storage
And the storage is fill with warheads
When one missile fires, one warhead is used.
Additionaly:
Forge_Meiser : if that storage gets hit, depending on how many warheads were in it, the bigger the explosion radius.
me : warhead storage module can link to wireless block, and wireless block link to storage in main entity for reload
==========Edit@09:46(GMT+8)==========
I summarized the replies for this 3 kind of missile
1.)keep the current energy missile, but reduce damage and increase energy use
2.)warhead is used in current energy missile, to increase damage and reduce energy use
3.)warhead missile module, can set use how many warhead at one missile, extremely powerful, use a little bit of energy only
so 1 do not use warhead
2 use 1 warhead per missile
3 use multi warheads per missile
Last edited: