Imperial Star Destroyer Resurgent Class
By Cmmndr-Nirolu, The Second Order
Current stats:
Mass 845k / Blocks: 6,079,594
Length: 827m, Height: 191m, Width: 453m
Power: 502,870,775,7 / Regen: 30,616,900 e/sec
Shields: 60,460,092 / Regen 4,538,891 e/sec
Thrust: 367,320,188 / Max speed: 70.1
Armor Hitpoints: 175,359,575
Structure Hitpoints: 285,042,610
60 TIE Fighter drones onboard.
Instructions: Scroll to tab 2 in the weapons bar. 1)Open TIE Hangar. Wait until door is fully open. 2)Release TIE.
Return TIE Fighters: 1)Create fleet with all the TIE Fighters and make the resurgent the mothership. 2)In tab 2 of the weapons bar, press Return fleet. 3)In the fleet menu perform a carrier recall. 4)When all the TIE Fighters have returned press Close TIE Hanger.
Most turrets are slightly modified versions of Gmodism's designs.
I've lost count on how many there are placed xD.
FULL INTERIOR RP!
I will update the content frequently.
I've used the blueprint of Genar and converted it into the resurgent class destroyer.
By Cmmndr-Nirolu, The Second Order
Current stats:
Mass 845k / Blocks: 6,079,594
Length: 827m, Height: 191m, Width: 453m
Power: 502,870,775,7 / Regen: 30,616,900 e/sec
Shields: 60,460,092 / Regen 4,538,891 e/sec
Thrust: 367,320,188 / Max speed: 70.1
Armor Hitpoints: 175,359,575
Structure Hitpoints: 285,042,610
60 TIE Fighter drones onboard.
Instructions: Scroll to tab 2 in the weapons bar. 1)Open TIE Hangar. Wait until door is fully open. 2)Release TIE.
Return TIE Fighters: 1)Create fleet with all the TIE Fighters and make the resurgent the mothership. 2)In tab 2 of the weapons bar, press Return fleet. 3)In the fleet menu perform a carrier recall. 4)When all the TIE Fighters have returned press Close TIE Hanger.
Most turrets are slightly modified versions of Gmodism's designs.
I've lost count on how many there are placed xD.
FULL INTERIOR RP!
I will update the content frequently.
I've used the blueprint of Genar and converted it into the resurgent class destroyer.