Washtenaw Heavy Skirmisher -Public Release-

    Washtenaw Heavy Skirmisher -Public Release- Current Version 1/19/2016

    NEWEST VERSION
    Release Notes:
    • Removed the patched logic drive, replaced the space with thrusters.
    • Diverted more thrust into rotation and sideways motion for strafe. Sorry you up and down people.
    • Radar Jammer installed
    • Scanner upgraded from token to tiny.
    • 2nd Hotbar filled with 10 precharged jumpdrive computers. Apparently 59 block jumpdrives and 1 block jumpdrives charge at the same rate on this craft for some reason, so I decided to save some space and give you guys 10 jump uses, abit upping the price on ARES mod servers.
    • More user-friendly Displays installed!
    • Chaff system still removed.
    • A reminder that the Missile Computers are still Dual shot, click twice.
    Hope you all had a great winter break.
    Thrust, power, and shield recharge was reworked, and cargo was added.

    This is the outdated Thryn version, the ships Aze makes are so much better in preformance, and in looks too, sometimes.

    Removed the chaff rack because it causes issues. The jump drive might cause you to crash when you use it.

    Remember it is an armor tanker, the shields are a token amount. Activate passives and AI.

    **EDIT**
    TMW you realize you grabbed and uploaded the factiontech file with the Instanced logic drive when you updated it... but no one downloaded the 'outdated' version so far so you are still in the clear.

    ***EDIT***
    And schema patches the things... darn... I mean great! Download this if you want to roll back your game to the THRUST update and see how the things worked. Otherwise, skip it, had some errors that have been patched in the next version
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