Trident Foundries  - Task force arkis ship pack

    Trident Foundries - Task force arkis ship pack 2019-09-27

    Game version
    .201.370
    Task force Arkis was a classified advanced decision of Trident foundries, they were the hidden battle fleet behind the scene of the public defense forces around Vergesso (tridents homeworld). this fleet was often found fighting the Offensive battles for trident foundries and were not common knowledge to this day. The rather small but self sufficient fleet is now available for your own use.
    overall they were an interesting build from the older ship designs we normally do, trying to make a ship with a small color palate and minimalist detailing was a challenge but i think it paid off.

    once again thanks to
    Jake_Lancia: for interior and building support
    Captain Tankman: for the Venice II build and general support on building.
    The_Owl: breaching pod in the Type-21 Corvette

    Note: all these ships are shells excluding the miner, (which is partly functional for server use) have limited interior for use a PVE/PVP shells.

    Trader class: decently sized runabout ship able to dock on the Monarch class using a custom dock. generally used as troop transport.



    Strident class: drone swarm ship, fast attack pack hunter for station defense and sector patrols



    Type-21 assault class: Corvette class assault ship, mainline and support boarding action ship with a built in beaching pod. suited for station assaults and close quarter battles.



    Venice II class: combat frigate, support ship for the Monarch in combat, contracted by Angel fleetworks for the hull. (was built by Captain Tankman i have no connection to it other than the copy pastes used from the monarch class)



    Monarch class: Destroyer class, frontline combat maniac, tuned for front facing damage all turrets have view forward and elongated front to soak up massive penetrating rounds from hostile targets.



    Moon Cracker class: large miner with built in hanger complex and massive cargo hold.

    Author
    crazyf22raptor
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    I found all of them truly amazing, design-wise. I'm not judging systems, tho, since I'm more of a RP player.
    Thanks for sharing!
    crazyf22raptor
    crazyf22raptor
    Well most won't have systems in them apart from turrets so you are welcome to extend and create your own systems in them, saves us having the make an updated verient for quickfire update.
    I really like the Strident, the Type-21, the Venice and the Monarch. I like the idea of the Trader, however, I'm not sure whether it really worked out in the end, which could be due to the limits of the game though. You know already that I'm not a fan of the Moon Cracker, which is more a matter of taste than a matter of building skill.
    crazyf22raptor
    crazyf22raptor
    I would say the Type 21 is my favourite as well. The mooncracker was a x5 scale up of a starter server miner I made and I do think I did not give it the attention it diserved especially in the engine department but it was good enough to add on the list.