Pros: Everything seems to work and can be figured out by even a beginner- A very nice looking and well-logic-ed ship. I loved the accuracy to the screen and can imagine very many RP uses for the ships.
The escape pods work AWESOME. From reintegration from the mothership to escape, the pods are fast, the salon pod is roomy, and the regular pods are such that when you exit you don't have to blast your way out... you spawn in able to just walk out. An amazing feature that many pods lack.
The weapons, for what they are, are very good. They're lore-accurate looking and are fashionable, but don't expect to be taking on anything huge.
Cons: Only a few things and most are out of the author's control.
First things, Could have used a thin layer of plex door that closes after the escape pod. It's a small thing but after you eject you're essentially venting atmosphere (if you take it literal)
The lack of a ramp down to the planet's surface is annoying, but it's nice to see that the sister ship has that function- time for some jedi-jumping.
I'd like the docks to be USD comparable, maybe not compliant, but moving down the rails to allow for USD docking and have a plex skirt that extends to seal off for USD type docking would be a huge plus, but that's just my views.
My only other complaint is the craft is cramped, but that is well beyond the control of the author. For the size of the ship, it's impressive how much detail was put in.
Overall, it's a very very good ship, as is it's sister and I loved looking around and seeing the two.