Pebble 0.9cunender works Agile light frigate [old version]
[ shape pebble | size82L 39H 63W | mass13k | blocks112.7k ] [ weapons1 continuous beam \ beam 6000 : cannon 6000 : punch through 3000] [ shields722k / 56k regen / 25% ion effect | armor1.64M| structure7.5M ] [ radar jammer | jump drive | cargo .. | AI| faction module ]
[ top speed 218.1 | turn 360° | accel 0 to 218.1 ..|thrust 31,196.3| thrust to mass ratio 2.4] [ power recharge 1.9M | power capacity19M ]
Old version: version 0.9c
Currently: v 1.0 - proper roll-out
*finished the hull, added proper rail doors & docking.
*fine-tuned armor balance (standard, advanced & hull)
*fine-tuned the balance of shields, shield regen & armor (changed to full 60% ion effect, more shield regen - overall higher effective shields & shield regen)
*fine-tuned the weapon (full 100% punch-through effect, reduced cannon slave to 92.5% for better damage efficiency & power regen help - only a slight stutter in near-continuous firing - overall higher damage now)
*tested the AMS/flak turret placement (cover all the angles)
*fine-tuned redundancies (extra cameras, minor inner hull reinforcements)
*increased the thrust to mass ratio to 2.5 - as I intend this ship to rely heavily on maneuvering and see if such direction is actually viable in a PvP with other ships of same mass/size
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