Pebble [Agile Light Frigate]

    Pebble [Agile Light Frigate] 1.0

    Pebble 0.9c unender works
    Agile light frigate [old version]
    [
    shape pebble | size
    82L 39H 63W | mass 13k | blocks 112.7k ]
    [ weapons 1 continuous beam \ beam 6000 : cannon 6000 : punch through 3000 ]
    [ shields 722k / 56k regen / 25% ion effect | armor 1.64M | structure 7.5M ]
    [ radar jammer | jump drive | cargo .. | AI | faction module ]
    [
    top speed
    218.1 | turn 360° | accel 0 to 218.1 ..| thrust 31,196.3 | thrust to mass ratio 2.4 ]
    [ power recharge 1.9M | power capacity 19M ]















    Old version: version 0.9c

    Currently: v 1.0 - proper roll-out

    *finished the hull, added proper rail doors & docking.
    *fine-tuned armor balance (standard, advanced & hull)
    *fine-tuned the balance of shields, shield regen & armor (changed to
    full 60% ion effect, more shield regen - overall higher effective shields & shield regen)
    *fine-tuned the weapon (
    full 100% punch-through effect, reduced cannon slave to 92.5% for better damage efficiency & power regen help - only a slight stutter in near-continuous firing - overall higher damage now)
    *tested the AMS/flak turret placement (cover all the angles)
    *fine-tuned redundancies (extra cameras, minor inner hull reinforcements)
    *increased the
    thrust to mass ratio to 2.5 - as I intend this ship to rely heavily on maneuvering and see if such direction is actually viable in a PvP with other ships of same mass/size