- Game version
- 0.202.87
>>> QF Ready <<<
A dedicated M+M stealth bomber for pilots.
Length: 31m; Mass: 1.4k
> > >Caution< < <
Missile + Missile: A bomb with no self-propulsion and uses the ship’s velocity as its own. The bomb will ignore shields, but it is extremely hard to aim and use (almost impossible to fire effectively from large ships). The bomb does “friendly fire” and will arm itself after 1.5 seconds, which means you should clear away after firing one.
__Weapons:
M+M (100% Heat); Damage 642,000 x4: Range depends on server sector-size, Reload: 27secs
__Power:
Reactor 866 : 856 Stabilizers (95,260 e/sec)
__Chambers:
Stealth Drive; Duration Permanent, Efficiency 3, Strength 5, Jammer, Cloaker
Top Speed 2, Reactor Enhancement
__Shield:
Recharge HP/sec 758 : 148,000 Capacity HP
__Thrust / Mass Ratio: 4.3
__Turning Speed: 1.2, 1.1, 0.8
__Notes:
1. It’s not difficult hitting a static target but hitting a moving frigate can be challenging or impossible. Its best to have the target engaged with another friendly while you do the bombing runs.
2. The bomb takes 1.5 secs to arm itself so if you’re traveling at 300m/s, you’ve to fire your missiles at least 450metres away from the target. There is also a second delay between clicking the hot-bar & the missiles actually launching.
3. When you’re about to launch, do not accelerate the ship or you’ll fly into your own bomb & destroy yourself.
4. I’m curious on how this performs, it might be terrible when put into practice; keep me posted.