Minmatar Burst: Standard Edition

    Minmatar Burst: Standard Edition 3.0.0

    The ship's armor was reduced a lot in order to reduce mass. There is likely no advanced hull on it any more. Systems have been updated to be more in line with the other ships. It is not where it should be in terms of systems but I cannot do much more. This ship will not be updated again till April 2nd next year.
    In the most basic of terms, most systems on the ship received an upgrade. The aim is to release a balanced set of ships, with values directly converted from EVE. I forgot to take into account the effects that skills have on ships. This means a massive stat boost. More of the internal structure will be used, and gives a massive increase in performance. This makes my ships more viable in legitimate pvp situations.

    The changes to the Burst are as follows.

    More internal detailing.

    ~ 80 more Mass
    ~ 1,100 more Thrust
    - Better T/M Ratio
    With the recent shield change and an adjustment, there are now ~ 19,500 more Shield Capacity.
    ~ 300 more Shield Regen
    ~ 100,000 more Power Capacity
    ~ 30,000 more Power Regen

    Jump Drives will now be worked into ship stats. This ship has 460/772 jump modules, giving it a 59.6%, Jump Drive rating (based off the 5% needed for optimal jump systems)

    Scanners will also be worked into ship stats. They will no longer be the same across all ships (3% of mass). Some ships will be better at scanning than others. This ship has 567/772, giving it a 73.4% Scanner rating (based off the 5% needed for optimal jump systems)

    If anything is wrong with the blueprint, please let me know!