- Game version
- V0.201.378X
Simple LOD Bolt to make sure your blocks stay in place!
You will need to use the Block Editor to import them!
First Import the models...
The bolt into:
data\models\lod
The collision into:
\data\models\collision
take note of the Collision name, It will be the same (needed) for the collision-name when you make the block, (Tip: the Scene name*)!
(subfolder names not really relevant*)
Then save!
Then create a new block and link it up to the models...
Select the catagory:
Use a CUSTUM_ID:
Use some Texture (unimportant*) and set an Icon (tip: 156 is the deathcore), so you can actually see the Block in Inventory!
Set blockstyle to "normal24"
Activate DetailedCollisionForAstronautMode, select ConvexHull and enter the collision name you gave it here!
You may want to adjust the default Armor values:
... and crafting...
Then save again!
Restart the client!
v 0.0.01
Pickage here!
(simple texture included not 100% done yet, watch for the update*)!
You will need to use the Block Editor to import them!
First Import the models...
The bolt into:
data\models\lod
The collision into:
\data\models\collision
take note of the Collision name, It will be the same (needed) for the collision-name when you make the block, (Tip: the Scene name*)!
(subfolder names not really relevant*)
Then save!
Then create a new block and link it up to the models...
Select the catagory:
Use a CUSTUM_ID:
Use some Texture (unimportant*) and set an Icon (tip: 156 is the deathcore), so you can actually see the Block in Inventory!
Set blockstyle to "normal24"
Activate DetailedCollisionForAstronautMode, select ConvexHull and enter the collision name you gave it here!
You may want to adjust the default Armor values:
... and crafting...
Then save again!
Restart the client!
v 0.0.01
Pickage here!
(simple texture included not 100% done yet, watch for the update*)!