Klingon To'Duj Fighter

    Klingon To'Duj Fighter 2017-01-20

    This is a small 350 mass fighter that i built to go along with the 4-5 ship klingon fleet i am building for people to use as pirates or as an NPC faction for those who have a star trek themed game world.
    Based on this ship> fighter_toduj.jpg


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    Author
    OmegaGame
    Downloads
    610
    Views
    1,680
    First release
    Last update
    Rating
    4.75 star(s) 4 ratings

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    Latest updates

    1. minor fixes

      Fixed a couple out of place blocks that i noticed in the sketchfab model.

    Latest reviews

    This is excellent, a nice variation on the usual B'rel class floating around in the same size.

    It's not a PVP ship by any means, but it doesn't need to be.

    It looks, shoots, and flies fantastic as another 1k class in my Klingon NPC faction and I'm super grateful for the release.

    Many thanks!
    The Good, the Bad, and the Oh So Ugly - Wolfyance review.

    The Good:
    An excellent recreation of a fine ship from STO. The lines were smooth and clean inside and out. I especially like where there is blast shield doors at 1/4 used as covers on important parts. That's a great touch.

    For a fighter, it handles pretty well. Enough shields to withstand a single Isanth (non-missile) attack, and very nimble to boot. Excellent touch on the cannon/disrupter weapons. You used a little freedom in making them double-barrelled, but it works out well.

    The Bad:
    Low power regen. It has enough regen to fly and shoot. Adding a radar jammer adds to the power consumption. However, I think it's a good thing. I remember playing the original ST Role-playing game years ago, and you had to really manage where your power went. It's the same with shows/movies. So I think it was more realistic to fly.

    Other thing that was "bad" was the missiles/torpedoes. Loved the red color! However I'm not sure if it was intentional to not have the Beam attached to it for guidance. Works either way for me, though it did make it harder when they were dumb-fire.

    The Oh So Ugly:
    Klingon ships are known for being red lit interior wise. The use of white light inside was jarring, but easily replaced. (How many Klingon's does it take to change a light bulb?.....)

    On the flip side, you did make good use of red force-fields in the cockpit part. Nice.

    Also it's very true to being spartan on the inside, right down to the flat hard beds that a good Klingon warrior needs. No bathroom, guess they just piss out door at the enemy...

    Last on the Ugly, it's bigger that listed stats. But that's a SM size thing to make it look and perform well. I know as I tried making a 7m ship from Macross and that wasn't going to work. Ended up with 50m long. =)

    Overall, I give it 5 howls. Nimble, well designed, and it would make a great fleet addition and/or faction ship. Heck, it's overall a fun and useful ship. Good work! I look forward to flying the other STO fighters if you find the time. (Nudge nudge wink wink.)
    a wonderful heavy fighter. Even not being a Star Trek fan, will definitely add it to my game.
    Power Capacitors were in 6 different groups. I rearranged them so they were all touching and increased power by 5k.
    OmegaGame
    OmegaGame
    Thanks for once again pointing out how you altered power reactors for minuscule gains. I'm sure it will radically alter the end product that had no power constraints as it was.