The cargo doors in the last version suffered from collision issues. They have been redesigned in this version to work smoothly every time!
Strong early-game mining ship or fleet miner. (As cheap as a cube, but slightly more attractive).
Features:
> Almost entirely constructed of Crystal Composite and Alloyed Metal Mesh
> 7800 salvage modules + 91K cargo space
> Chain Drive (AlterIntel)
> Transporter (handy for jumping between ships when fleet mining)
> 2.5 thrust ratio (fast!)
> Radar Jammer
> 3.4K mass (91m long)
> Opening / closing cargo doors and a foldable loading claw
<div class="sketchfab-embed-wrapper"><iframe width="640" height="480" src="" frameborder="0" allowvr allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" onmousewheel=""></iframe>
Strong early-game mining ship or fleet miner. (As cheap as a cube, but slightly more attractive).
Features:
> Almost entirely constructed of Crystal Composite and Alloyed Metal Mesh
> 7800 salvage modules + 91K cargo space
> Chain Drive (AlterIntel)
> Transporter (handy for jumping between ships when fleet mining)
> 2.5 thrust ratio (fast!)
> Radar Jammer
> 3.4K mass (91m long)
> Opening / closing cargo doors and a foldable loading claw
<div class="sketchfab-embed-wrapper"><iframe width="640" height="480" src="" frameborder="0" allowvr allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" onmousewheel=""></iframe>
Good point... Thanks for the suggestion!