- Game version
- 0.199.646 (Classic systems)
Allow me to introduce Gyrus Viridis, a high-performance asteroid mining jellyfish.
The main goal of this design was to have a mining ship with a very large front surface without having a very large total volume and mass. And although you can easily find shorter and thus more maneuverable asteroid miners out there, mining power on this scale is rare. It can eat one of those bigger asteroids in literally one click of its two mining systems (so two clicks, but you can use them at the same time).
Fun-fact about the name:
"Gyrus" is the latin word for "circle", while "Viridis" means "green".
(Because this mechanical space jellyfish has a green circle/disk for a head.)
Have fun with it and please share your opinion!
The main goal of this design was to have a mining ship with a very large front surface without having a very large total volume and mass. And although you can easily find shorter and thus more maneuverable asteroid miners out there, mining power on this scale is rare. It can eat one of those bigger asteroids in literally one click of its two mining systems (so two clicks, but you can use them at the same time).
Fun-fact about the name:
"Gyrus" is the latin word for "circle", while "Viridis" means "green".
(Because this mechanical space jellyfish has a green circle/disk for a head.)
Have fun with it and please share your opinion!
- Two world-devouring mining systems arranged in a double-layered, interlaced chessboard pattern;
- A neat interior with some nice roleplay elements, some fun immersive content;
- 460K storage capacity;
- 9 powerful engine pods and a high thrust-mass ratio to allow rapid acceleration;
- A 30% overdrive system that brings the ship up to a top speed of 156 m/s;
- Two jumpdrives;
- Engine glow lights that can be turned On/Off from the hotbar;
- Decent USD airlocks (USD docking interfaces with long passageways towards the airlocks);
- Four compact anti-missile turrets, etc.
- A neat interior with some nice roleplay elements, some fun immersive content;
- 460K storage capacity;
- 9 powerful engine pods and a high thrust-mass ratio to allow rapid acceleration;
- A 30% overdrive system that brings the ship up to a top speed of 156 m/s;
- Two jumpdrives;
- Engine glow lights that can be turned On/Off from the hotbar;
- Decent USD airlocks (USD docking interfaces with long passageways towards the airlocks);
- Four compact anti-missile turrets, etc.