Facilitator Freighter

    Facilitator Freighter 1.0

    Description : The Facilitator class Freighter, from Supernova Shipyard, will transport everything you own* in extreme style and comfort. Designed from the ground up to be a high-mass transport ship, it does not sacrifice the comfort of the crew and / or passengers in the least. Gone are the leaking pipes and cramped passageways of traditional freighters. Relax in the Zen Garden, looking out at the stars passing by as you travel alongside all your worldly goods.

    Note: Video claims 3'500'000+ cargo haulage, it's actually just 3'000'000, looks like my maths was off a little.

    Basics

    Ship class name : Facilitator
    Ship Size Class : Battleship
    Mass : 27'500
    Role : Heavy Freighter
    Length : 234m
    Height : 71m
    Width : 77m

    Power

    Power Capacity : 6'000'000
    Power Regeneration : 900'000/s

    Mobility

    Thrust : 28'700
    Turn Speed : 0.1 0.1 0.2
    Jumpdrive Charge Time : 18s

    Defense

    Shield Capacity : 2'000'000
    Shield Regeneration : 65'000/s
    Armor Hitpoints : 7'200'000
    Structure Hitpoints : 9'200'000
    HP Damage Penalty : 1.4
    Point Defense Cannons : 2

    Offense

    NONE

    Turrets

    Turret Type : Long Range Beam Laser
    Turret Number : x1
    Turret Size : Small
    Primary : Beam
    Secondary : Beam (100%)
    Tertiary : None

    Turret Type : Rapid Fire Laser
    Turret Number : x4
    Turret Size : Tiny
    Primary : Beam
    Secondary : Cannon (100%)
    Tertiary : None

    Turret Type : Rapid Fire antipersonell Laser
    Turret Number : 1x
    Turret Size : Anti-personell (internal)
    Primary : Beam
    Secondary : Cannon (100%)
    Tertiary : None

    Suport Systems

    Warpdrive inhibitor
    Warpdrive Discharge : Not Fitted
    Power Consumption : Not Fitted

    Scanner
    Scanner Charge Time : Not Fitted

    Cargo Capacity : 3'112'000

    Docked Entities

    2x Gecko Shuttlepods
    1x Dropship

    Video


    Pictograms







    Author
    Orphaniel
    Downloads
    754
    Views
    843
    First release
    Last update
    Rating
    5.00 star(s) 4 ratings

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    Latest reviews

    In follow up to Facc00's issue with the door, I was able to undock the offending portal and saw that the rail it was attached to was in the proper orientation for it to be closed. The lag desynced the docker from the rail somehow. It was not a logic fault at all. Was an easy fix, just remove the door and put it back on.

    Really love this ship, so much in such a small volume. Amazing.
    Orphaniel
    Orphaniel
    Glad you like it! and thankyou for the help with the door there.
    Wow, an instant favorite ship here, my server lagged and the doors open to far how can I reset them to open normally its like the opened (cargo doors), then opened again from the open spot. Then wont close all the way. Other than that this ship is amazing!
    Orphaniel
    Orphaniel
    Ahh the logic for the cargo doors is hidden - if you look above where the button is there's a blackish box sort of thing - that's where the logic is, if you open it up you might be able to find the close part of it and click it a few times. Alternately you can just make your own bit of logic to connect it temporarily and fix it.

    Perhaps I will put in more detailed logic controls - like a maintenence room - for when things like this happen. I hope that helps.
    Fantastic Design. Well done.
    Orphaniel
    Orphaniel
    Thank you very much, I am quite pleased with it
    Refreshingly original design!
    Orphaniel
    Orphaniel
    I try not to fall into too many space-ship tropes whilst still having to be recognizably a spaceship