EdenCore

    EdenCore 1.11.1

    Bug Fixes:
    • Fixed minor issue with /entity_save displaying an incorrect message
    Bug Fixes:
    • Fixed potential exploit with entity transfers.
    Changelog:
    • Players in build sectors can now use the catalog menu to spawn ships as an alternative to the spawn command.

    Bug Fixes:
    • Fixed /entity_list command not returning correctly.
    • Fixed inventory loading issue when moving to and from build sectors.
    Bug Fixes:
    • Fixed entity type parsing issue for loading entities.
    Bug Fixes:
    • Fixed another network bug with entity transfers. :/
    Bug Fixes:
    • Fixed a network siding error that affected entity transfers (I hope).
    Bug Fixes:
    • Fixed minor config bug.
    Bug Fixes:
    • Fixed IllegalAccessException caused when trying to save entities.
    Bug Fixes:
    • Fixed build sector network siding bug (I hope)
    Changelog:
    • Players in build sectors won't be able to open the galaxy map and most sector Hud indicators will change to show that the player is in a build sector.
    • Enemies will automatically be cleaned up if a build sector is empty for more than 60 seconds.

    Bug Fixes:
    • Fixed build sector spawning and teleporting (probably).
    • Build sectors will clear all entities upon first creation.