Hi!
Updated Version of the Deimos destroyer:
8 sniper cannon turrets, 4 ams turrets, 2 escape pods
very small interior
May i present the Deimos medium destroyer, it features
-Rapid fire cannons with ion effect
-3 nuke missiles with punch through
-8 heavy gun turrets (rapid fire cannons with ion effects and a small cannon-pulse-punch through combo)
-4 small multi barrel rapid fire turrets designed for missile defense
-2 escape pods
-a small interior
There are some small logic systems for doors and i tried something new with the airlocks (outer doors open only from the inside automatically and will close themselves again, thx Bench for that logic circuit and idea)
After the .175 patch defensive effect systems got changed quite a bit, at first i wanted this to be a fast attack craft with overdrive effect but now only the ion defensive effect survived the redo, and that with only a 15% bonus.
Updated Version of the Deimos destroyer:
8 sniper cannon turrets, 4 ams turrets, 2 escape pods
very small interior
May i present the Deimos medium destroyer, it features
-Rapid fire cannons with ion effect
-3 nuke missiles with punch through
-8 heavy gun turrets (rapid fire cannons with ion effects and a small cannon-pulse-punch through combo)
-4 small multi barrel rapid fire turrets designed for missile defense
-2 escape pods
-a small interior
There are some small logic systems for doors and i tried something new with the airlocks (outer doors open only from the inside automatically and will close themselves again, thx Bench for that logic circuit and idea)
After the .175 patch defensive effect systems got changed quite a bit, at first i wanted this to be a fast attack craft with overdrive effect but now only the ion defensive effect survived the redo, and that with only a 15% bonus.
The turrets do not push out though (the pictures under the spoiler tag are depicting a very old version with the old turret system)