- Game version
- v0.201.130
With the new weapons and power updates, I've had trouble even trying to design ships. This is my best attempt at it. It comes with a massive array of salvage modules, an array of orange cannons that are very spammy when volley-fired, doing upwards of 3600 DPS, a swarmer missile tube (these missiles do about 60000 damage total and can be fired relatively quickly), and a mediocre tractor beam in case someone tries running away, because the missile spam works best when the target's not moving. The tractor beam is also good for pulling asteroids towards you to get chewed away at. This ship can solo a Gamma pirate station no problem, and then rip every piece of scrap off. (It also has 100% stabilization and way too much empty space, you might want to expand the reactor and fill dat up) Great for killing Isanths, some stations, a lot of other small ships too, and salvaging the remains or even asteroids/planets. Behaves weirdly/spins but follows orders when in a fleet. Even the buggy formation commands work fine.
WARNING: THE MISSILES ARE FIRED BEHIND THE CANNONS. USE CAUTION IF MISSILE_DEFENSE_FRIENDLY_FIRE = true
Also, the stabilizers are in probably one of the dumbest places considering that flaw. Literally right in front of the missile tube. Your ship will be collapsing in no time if you fire the missiles either at each other or hit them with the cannons.
Discounting the few of its issues, it's very powerful and balanced between offense/defense. It can even tank 100% its own shots (either a good or bad thing based on perspective)!
Image of a fight that was going on for thirty minutes, both ships still almost completely pristine, and shields at maximum:
WARNING: THE MISSILES ARE FIRED BEHIND THE CANNONS. USE CAUTION IF MISSILE_DEFENSE_FRIENDLY_FIRE = true
Also, the stabilizers are in probably one of the dumbest places considering that flaw. Literally right in front of the missile tube. Your ship will be collapsing in no time if you fire the missiles either at each other or hit them with the cannons.
Discounting the few of its issues, it's very powerful and balanced between offense/defense. It can even tank 100% its own shots (either a good or bad thing based on perspective)!
Image of a fight that was going on for thirty minutes, both ships still almost completely pristine, and shields at maximum: