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Latest activity
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New posts
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docpenguindoc
reacted to
colonel lacu's post
in the thread
ComCardinal's Community Convoy Escort Contest - Spring 2025
with
Like
.
My 2nd entry: the Augur Buzzard this one's a very low-cost one since my first one was big and expensive...
Jun 10, 2025
DeepspaceMechanic
reacted to
colonel lacu's post
in the thread
CYBERSPACE SHIPYARDS
with
Like
.
wedging? build helpers? i've got to recommend building circles(semi or not) without any reference, be it with slabs or wedges. it makes...
Jun 10, 2025
colonel lacu
reacted to
Dr. Whammy's post
in the thread
Introducing The United Star Axis
with
Like
.
I wonder if anyone recognizes these ships. Hint: Any classic SEGA fans out there?
Jun 10, 2025
colonel lacu
reacted to
Dr. Whammy's post
in the thread
Introducing The United Star Axis
with
Like
.
Corsair - Manufacturer: Fairborne Naval Systems (commerce division) - Affiliation: Civilian/United Star Axis - Type: Exploration Shuttle...
Jun 10, 2025
colonel lacu
replied to the thread
CYBERSPACE SHIPYARDS
.
wedging? build helpers? i've got to recommend building circles(semi or not) without any reference, be it with slabs or wedges. it makes...
Jun 10, 2025
DeepspaceMechanic
replied to the thread
CYBERSPACE SHIPYARDS
.
It's the golden middle way between just building a (half)octagon and wedging a Build Helper (semi)circle.
Jun 10, 2025
DeepspaceMechanic
reacted to
MeRobo's post
in the thread
CYBERSPACE SHIPYARDS
with
Like
.
absolutely love those arched girders, 10/10, might steal get inspired
Jun 10, 2025
the SquidDroid
updated the resource
Foxglove class destroyer escort
with
Turret Rotation fixes
.
Fixed turrets that were stuck (for some reason) and linked some of the consoles on the bridge to the ship core
Jun 9, 2025
the SquidDroid
reacted to colonel lacu's resource
Augur Buzzard
with
Like
.
a mound of spare parts welded together into a can with a big scary gun in the front. It can protect a convoy from small threats. Made...
Jun 9, 2025
TheDerpGamerX
updated the resource
EdenCore
with
Version 2.0.21 Hotfix
.
- Add null check for GameClient.getClientPlayerState() - Refactor PlayerSpawnEvent and PlayerDeathEvent listeners - Force player out of...
Jun 9, 2025
colonel lacu
reacted to
DeepspaceMechanic's post
in the thread
CYBERSPACE SHIPYARDS
with
Like
.
The hangars, shipyard and fuel update of Mick, the flying island of heavy industry BLUEPRINT: MIC-583 mobile industrial complex I...
Jun 9, 2025
Dr. Whammy
reacted to
DeepspaceMechanic's post
in the thread
CYBERSPACE SHIPYARDS
with
Like
.
The hangars, shipyard and fuel update of Mick, the flying island of heavy industry BLUEPRINT: MIC-583 mobile industrial complex I...
Jun 9, 2025
DeepspaceMechanic
replied to the thread
CYBERSPACE SHIPYARDS
.
The hangars, shipyard and fuel update of Mick, the flying island of heavy industry BLUEPRINT: MIC-583 mobile industrial complex I...
Jun 9, 2025
DeepspaceMechanic
updated the resource
MIC-583 mobile industrial complex
with
Added cargo space to main storage accesses
.
The two main storage blocks (in Shipyard Observation room, Comms&Security center) previously had zero connected cargo space, now they...
Jun 9, 2025
DeepspaceMechanic
reacted to Rechkalov's resource
Mosquito
with
Like
.
Jun 9, 2025
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