Not sure if your planing on useing this for PVP but exposed power cores can be dangerous... (due to the powerdrain beams on fighters; that could turn your turrets/thrusters off)
Again in the power/thrust area it seems a little low but test dirves can help... if you can fire and move/ \"like the way it flys\" you should be fine...
Astetics/looks: Using different colours for highlights on edges or middles can lead to very nice artistic effects... also using coloured Light blocks in some places can create the impreasion that your ship is bigger than it actualy is...
Remember their is no \"right or wrong\" way to build ships haveing something that your happy with is the most important part... Also if you haven\'t been already I highly recomend saving \"versions\" of all your projects so that any changes you make can be reversed or you can make different stlyes of the same base model
- WiskeyEcho; Vatallus gameing; Current Project: 1/10 scale \"HD\" combat Super Star Destoryer
@WiskeyEcho,
you are right. power is a lil problem, when moving & using amcs. but its ok, this ship was meant to be a single player model. but it works fine on my server, too. maybe cuz its a peaceful one.
@zaflis,
yep im trying to reach a high lvl of details for the different rooms. so they became more harmonious. -->WIP
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