Yea Baby!!

    Ciggofwar

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    • Legacy Citizen 4
    244770_5.jpg

    This will be the ship's King Titan turrets, as there will be 22 of these. We're just carving around and figuring out stuff. It's been a while since I played last.
    It is about 500 long, 150 wide, and 30 high, as I'm just roughing out a conceptual.
    Notice the underside; it requires a 450 block stick to reduce clipping through other stuff. Looks like a screenshot from Naboo with their guard towers.
    The turret's device is something of a problematic child; I had to borrow a blueprint turret to get the Jezebel to work, but it's facing skyward now.
    Make small pew pews Huh... What... I play single player and wanted a ship for video storytelling. I'm a novice writer... not into PVP and nonsenses, to each their own!
    The ship is 2000 long and 500 wide, and the height is questionable, as it's a solution for further growing.
    The story is I started in space as a miner/Geo type guy... and there was this old wreck that got a hit with a Geo asteroid storm, salvaged and getting rebuilt with help from others... we pieced it all back new and used -> it's a clean build, sharp, crisp, polished. At first, I was thinking "mining relatable," but it ends up being a warship from like 2000 years ago, long lost to history, and its crew, people, I got to this field by wormhole, and it was a virgin field untouched. So now were doing the mining for credits and refining, etc Once done... we get a distress call and answer it as another aggressive race, which is attacking a nearby colony of settlers...

    As the Story Telling can go a thousand different ways at this point. As we now encounter the "Galactic Council." Who are curious about us... as we wipe the thugs with ease... Being the New player on the block and all. As we get introduced to the bigger fish pond, as the earthen children get known, as we were kinda off the regular beaten path, Liken to God's country out in the boonies of star systems as we were expanding outwards...

    I could also do a rail system that lifts the turrets upwards for a firing position? Right now, it's a rough out to just make it work and getting to understand this newer system for "choices." As intimidation still has its merits, naturally.
    I could come out from the sides rather than being on top. I was just sitting here contemplating, as to what will work and still make it a tighter-looking fit when travelling ect...
     

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    Ciggofwar

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    • Legacy Citizen 4
    244770_8.jpg

    This is the turret parked on the front facing forward, and it has enough spacing to spin completely in a 360 with some room to spare
    244770_7.jpg

    The next turret in line, or behind it, is elevated to fire over the first turret and not clip it. To maintain form & functionality, the bottom turrets are mirrored but facing rearward and also have enough clearance for the gun barrels not to hit the forward turret behind. I use the white lights as 100 block markers. I will have a passageway running out to the turrets for quick, safe access routes.

    The objective is to cover fire for nearly all angles of attacking vectors in the least amount of time ⌚ and to have superior firepower when on a target 🎯 , or like in Browd siding between two larger class ship enemies and the other smaller ships of class sizes as a fleet. So, a swarm attack, as you have sufficient firepower at all points, with point defences as well. and also the ability to pop shielding and jam frequencies will natually speed up the process, to break the enemy's backbone first, usually is victorious.

    They should have a collision sensor, like on drones, to map out the area for operations to prevent clipping, which helps with lag issues, then a central hub management can regulate path finding solution as one turret moves out of the way to allow another movement, etc. A way for the Bobby AIs to work as a unit, which might help with lag or bug/error issues being generated, is prevention software.
    It also makes for better streaming or videos when things look correct as they function, as these can be a distraction.
     
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    Ciggofwar

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    • Legacy Citizen 4
    I had remade my world of space a few times; it seems to be getting errorized. I've come to think 🤔about it, that perhaps I need a newer approach to what I use to build, as in what you had to do, to get an interior design happening in a crapped space.

    So I decided to go smaller, as that seems to be more progressive for the game's shell, which is currently in, as I was goofing around, and I started to recall things as well 👍.

    244770_9.jpg

    I'm not good with gribbly stuff,
    244770_13.jpg

    This new design is 200 blocks long, as I have a plan for the other 300 blocks to make it the Secondary and fire from a single block.
    I was using the small frigate for a bit of sizing reference.
    20260209111350_1.jpg

    This will be my new gun turret design, as 300 blocks long sit on the bottom as the secondaries and have their own firing computer, as the cannon strength is in the division of spreading stats. Now the 3x 200 block long turret barrels are placed on top of the Secondaries and lifted to fire position, and set the barrels to a lowered position at rest by elevation of the rear mounting.
    20260208174834_1barrel ship Cannon .jpg

    The rear mount view. I want to capture the shape of that roundish shape into the outer shell, as a supercharger has.
    51D4v4s0GiL._AC_SX679_Super Charger.jpg

    As the 3 gun turret barrels extend from the shell. I'm going to utilize more height and try to keep the ship's frame more towards a naval ship, as that part is entirely referenced to the turrets, rather than fitting turrets to a ship design, which will have to see how it pans out as it goes.
    244770_24 one outside shell complete.jpg

    Well, I got one side done.
    244770_26 all done up one-side.jpg

    For this will be the boxing once completed, and call it the Whipple Turret ;)
     

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    Ciggofwar

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    • Legacy Citizen 4
    244770_27 turret box complete.jpg

    Ok, I got the base ready to start the next phase of attaching the barrels to the top. So far, the total damage is 23,299.2 with 3 barrels added in.
    Will have to see how it comes out in the wash of things. I don't know what the heck the traders were doing in my sector, but they kept lagging my game, since they left in their mothership, it went back to normal ¯\_(ツ)_/¯
     

    Ciggofwar

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    • Legacy Citizen 4
    244770_31 turret mounted.jpg

    Well, I got the turret barrel mounted and went to link it up to the base for the secondaries slot, and the computers can not jive-talk to one another, are you shitten me!
    244770_32 up wright mounter turret.jpg

    I really don't see what the deal is with that, since it's docked to your unit for that purpose, and once you have V-linked it, for secondaries, it is spoken for... It's a done deal, no difference than having turrets on your ship, which can borrow shields and power and is thrust around. ¯\_(ツ)_/¯
    244770_40 The 3 double stacked.jpg

    Well, now I have a 3-gun double-stack turret, not what I was planning for the build, but oh well!
     
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    Ciggofwar

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    • Legacy Citizen 4
    244770_42 ship cannons cockpit view.jpg

    244770_41 gun cannon ship.jpg

    Of course, I had to try it! I enjoy the view, plus I can go to the pirates and ask them what is in your wallet! John Wayne of space.
    I was lucky after I disconnected it, the turrent went "bong." The interia mass thing in space 11km away thing, I log out when it happens, it's the brakes of space, top secret weapon 🔫, I also use to throw pirate stations at players, the kinetic rounds of space.
    starmade-screenshot-0086 (1).png

    I used power station cards 🎴 circuit boards that fly in and land, photoflashing on tics, and the ship-to-ship energy bonus applied to it.
    I used to like the turret slider 🎚 and set it for slow ⛛ , and you used to get ball rounds, and they hum a noise when they went by, we used to sit in the wrecks as the rounds would go by and listen to them, they were nasty rounds, that was fun days. As we had to dodge around them, the missiles, as well as they made caverns and pockets, I told my son about it, and he did not believe me, then it was WTF was that! He didn't think there was sound in space. I was out there getting wrecks when I first realized it, the lag issues, as we used the blueprint ships as testing targets for ship designs, battle varies ships with other ships, part of my resume when I applied to DARPA. for using space navigation lights.

    I was wondering what the next spaceship design I will build, these types of things, one must intuitively feel out.
     
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