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- Jan 16, 2015
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Not a suggestion, hence why not in suggestions thread. Just curious to see how the community would react if such an announcement was made.
Let us not argue or debate this hypothetical scenario. It's about your opinion on the subject and not about changing each others minds or telling people they're right or wrong.
Engine changes are a common thing in the gaming industry. Seen many a game go from Quake to Unreal, Unreal to idtech, Unity to Unreal, Unreal to Source and other combos.
The reasons for doing so are many. Performance. Outdated software. Support. Features. Ease of use. Provided tools. And much more.
So, say tomorrow Schine made an announcement they had decided to switch to Unity or Unreal and would be dropping Java because they beleived it would make their life easier and provide you the consumer a much better product and experience in the long run.
Say there would be some time before the Unity version was ready and while you could still play the current version of StarMade all updating and support would be dropped for it and you might not see the new game and new features for say 3 to 6 months but it meant you'd end up with a much better performing and optimised game.
What would your reaction be and why?
I personally would be yes and fine with it. Mostly for the simple reason I think Java sucks when it comes to making games and it wouldn't be the first time a game I was following or playing switched horses. That simple.
Haven't played a Java base game yet that has frame rates that are lower, and system requirements that are higher than they should be, especially for their graphical quality. (and when '3D'they always seem to be grid based, with pausing when you cross that grid.)
I'd be okay with the game not being updated in the mean time because honestly, gameplay wise this game has not really progressed in a very long time and I don't see gameplay massively changing any time soon. Yet I see games in a similar vain on other platforms that seem to progress not only in features but gameplay ata much quicker rate. Something I guess comes down to what appears to be Javas limitation vs other engines.
I can also see another engine easily doing everything StarMade requires and currently does.
Anyways that's my 2 cents what's yours?
(edit: Typos)
Let us not argue or debate this hypothetical scenario. It's about your opinion on the subject and not about changing each others minds or telling people they're right or wrong.
Engine changes are a common thing in the gaming industry. Seen many a game go from Quake to Unreal, Unreal to idtech, Unity to Unreal, Unreal to Source and other combos.
The reasons for doing so are many. Performance. Outdated software. Support. Features. Ease of use. Provided tools. And much more.
So, say tomorrow Schine made an announcement they had decided to switch to Unity or Unreal and would be dropping Java because they beleived it would make their life easier and provide you the consumer a much better product and experience in the long run.
Say there would be some time before the Unity version was ready and while you could still play the current version of StarMade all updating and support would be dropped for it and you might not see the new game and new features for say 3 to 6 months but it meant you'd end up with a much better performing and optimised game.
What would your reaction be and why?
I personally would be yes and fine with it. Mostly for the simple reason I think Java sucks when it comes to making games and it wouldn't be the first time a game I was following or playing switched horses. That simple.
Haven't played a Java base game yet that has frame rates that are lower, and system requirements that are higher than they should be, especially for their graphical quality. (and when '3D'they always seem to be grid based, with pausing when you cross that grid.)
I'd be okay with the game not being updated in the mean time because honestly, gameplay wise this game has not really progressed in a very long time and I don't see gameplay massively changing any time soon. Yet I see games in a similar vain on other platforms that seem to progress not only in features but gameplay ata much quicker rate. Something I guess comes down to what appears to be Javas limitation vs other engines.
I can also see another engine easily doing everything StarMade requires and currently does.
Anyways that's my 2 cents what's yours?
(edit: Typos)