A save file that I was using for developing a ship seems to have corrupted in an odd way. I've looked through the logs and it seems like my client is being overloaded with physics calculations from asteroids, and so I can never spawn after hitting the "Spawn" button. A minute after pressing the spawn button, the server will usually crash.
Can anyone save the ship that I was dicking around with, if I give you the proper files you need (I have no idea where ships are saved in a world)? Maybe its possible to guide me to deleting all of the asteroids in the starting sector in my world?
Anyways, I'll attach the client log file as proof of what I'm saying. Asteroids weren't touched in this world at all, I just started building in creative mode right next to the spawn shop.
Edit: I guess I shouldn't say that I didn't touch the asteroids, I actually used one of them as a target to test a weapon on the ship. Fired at it from a sector away with a 2k block damage beam to test its power consumption.
Can anyone save the ship that I was dicking around with, if I give you the proper files you need (I have no idea where ships are saved in a world)? Maybe its possible to guide me to deleting all of the asteroids in the starting sector in my world?
Anyways, I'll attach the client log file as proof of what I'm saying. Asteroids weren't touched in this world at all, I just started building in creative mode right next to the spawn shop.
Edit: I guess I shouldn't say that I didn't touch the asteroids, I actually used one of them as a target to test a weapon on the ship. Fired at it from a sector away with a 2k block damage beam to test its power consumption.
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